// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "..\e2devent.h" e2d::KeyEvent::KeyEvent(UINT message, WPARAM w_param, LPARAM l_param) : message_(message) , w_param_(w_param) , l_param_(l_param) { } e2d::KeyCode e2d::KeyEvent::GetCode() const { switch (w_param_) { case 'A': return KeyCode::A; case 'B': return KeyCode::B; case 'C': return KeyCode::C; case 'D': return KeyCode::D; case 'E': return KeyCode::E; case 'F': return KeyCode::F; case 'G': return KeyCode::G; case 'H': return KeyCode::H; case 'I': return KeyCode::I; case 'J': return KeyCode::J; case 'K': return KeyCode::K; case 'L': return KeyCode::L; case 'M': return KeyCode::M; case 'N': return KeyCode::N; case 'O': return KeyCode::O; case 'P': return KeyCode::P; case 'Q': return KeyCode::Q; case 'R': return KeyCode::R; case 'S': return KeyCode::S; case 'T': return KeyCode::T; case 'U': return KeyCode::U; case 'V': return KeyCode::V; case 'W': return KeyCode::W; case 'X': return KeyCode::X; case 'Y': return KeyCode::Y; case 'Z': return KeyCode::Z; case '0': return KeyCode::Num0; case '1': return KeyCode::Num1; case '2': return KeyCode::Num2; case '3': return KeyCode::Num3; case '4': return KeyCode::Num4; case '5': return KeyCode::Num5; case '6': return KeyCode::Num6; case '7': return KeyCode::Num7; case '8': return KeyCode::Num8; case '9': return KeyCode::Num9; case VK_NUMPAD0: return KeyCode::Numpad0; case VK_NUMPAD1: return KeyCode::Numpad1; case VK_NUMPAD2: return KeyCode::Numpad2; case VK_NUMPAD3: return KeyCode::Numpad3; case VK_NUMPAD4: return KeyCode::Numpad4; case VK_NUMPAD5: return KeyCode::Numpad5; case VK_NUMPAD6: return KeyCode::Numpad6; case VK_NUMPAD7: return KeyCode::Numpad7; case VK_NUMPAD8: return KeyCode::Numpad8; case VK_NUMPAD9: return KeyCode::Numpad9; case VK_UP: return KeyCode::Up; case VK_DOWN: return KeyCode::Down; case VK_LEFT: return KeyCode::Left; case VK_RIGHT: return KeyCode::Right; case VK_RETURN: return KeyCode::Enter; case VK_SPACE: return KeyCode::Space; case VK_ESCAPE: return KeyCode::Esc; default: return KeyCode::Unknown; } } int e2d::KeyEvent::GetCount() const { return static_cast((DWORD)l_param_ & 0x0000FFFF); } e2d::KeyEvent::Type e2d::KeyEvent::GetType() const { return Type(message_); }