// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include #include #include #include #include #include #include namespace kiwano { int GetVersion() { return KGE_VERSION; } Application::Application() : running_(false) , is_paused_(false) , time_scale_(1.f) { } Application::~Application() { } void Application::Run(RunnerPtr runner) { KGE_ASSERT(runner); running_ = true; is_paused_ = false; runner_ = runner; timer_ = Timer::Create(); // Initialize runner runner->InitSettings(); // Setup all modules for (auto c : modules_) { c->SetupModule(); } // Ensure resources are destroyed before exiting KGE_DEFER[=]() { this->Destroy(); }; // Everything is ready runner->OnReady(); // Update everything this->Update(0); // Start the loop while (running_) { timer_->Tick(); // Execute main loop if (!runner->MainLoop(timer_->GetDeltaTime())) running_ = false; } } void Application::Pause() { is_paused_ = true; if (timer_) timer_->Pause(); } void Application::Resume() { is_paused_ = false; if (timer_) timer_->Resume(); } void Application::Quit() { running_ = false; } void Application::UpdateFrame(Duration dt) { this->Render(); this->Update(dt); } void Application::Destroy() { if (runner_) { runner_->OnDestroy(); runner_ = nullptr; } // Clear user resources Director::GetInstance().ClearStages(); ResourceCache::GetInstance().Clear(); for (auto iter = modules_.rbegin(); iter != modules_.rend(); ++iter) { (*iter)->DestroyModule(); } modules_.clear(); // Clear device resources TextureCache::GetInstance().Clear(); Renderer::GetInstance().Destroy(); } void Application::Use(Module& module) { #if defined(KGE_DEBUG) if (std::find(modules_.begin(), modules_.end(), &module) != modules_.end()) { KGE_ASSERT(false && "Module already exists!"); } #endif modules_.push_back(&module); } void Application::SetTimeScale(float scale_factor) { time_scale_ = scale_factor; } void Application::DispatchEvent(EventPtr evt) { this->DispatchEvent(evt.Get()); } void Application::DispatchEvent(Event* evt) { if (!running_ /* Dispatch events even if application is paused */) return; for (auto comp : modules_) { if (auto event_comp = comp->Cast()) { event_comp->HandleEvent(evt); } } } void Application::Update(Duration dt) { if (!running_ || is_paused_) return; // Before update for (auto comp : modules_) { if (auto update_comp = comp->Cast()) { update_comp->BeforeUpdate(); } } // perform functions { if (!functions_to_perform_.empty()) { perform_mutex_.lock(); auto functions = std::move(functions_to_perform_); perform_mutex_.unlock(); while (!functions.empty()) { auto& func = functions.front(); if (func) { func(); } functions.pop(); } } } // Updating Duration scaled_dt = dt * time_scale_; for (auto comp : modules_) { if (auto update_comp = comp->Cast()) { update_comp->OnUpdate(scaled_dt); } } // After update for (auto rit = modules_.rbegin(); rit != modules_.rend(); ++rit) { if (auto update_comp = (*rit)->Cast()) { update_comp->AfterUpdate(); } } } void Application::Render() { if (!running_ /* Render even if application is paused */) return; Renderer& renderer = Renderer::GetInstance(); renderer.Clear(); // Before render for (auto comp : modules_) { if (auto render_comp = comp->Cast()) { render_comp->BeforeRender(); } } // Rendering renderer.BeginDraw(); for (auto comp : modules_) { if (auto render_comp = comp->Cast()) { render_comp->OnRender(renderer.GetContext()); } } renderer.EndDraw(); // After render for (auto rit = modules_.rbegin(); rit != modules_.rend(); ++rit) { if (auto render_comp = (*rit)->Cast()) { render_comp->AfterRender(); } } renderer.Present(); } void Application::PreformInMainThread(Function func) { std::lock_guard lock(perform_mutex_); functions_to_perform_.push(func); } } // namespace kiwano