// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "..\e2dutil.h" using namespace std::chrono; e2d::Time::Time() { } time_t e2d::Time::GetTimeStamp() const { auto& duration = time_point_cast(time_).time_since_epoch(); return static_cast(duration.count()); } bool e2d::Time::IsZero() const { return time_.time_since_epoch().count() == 0LL; } e2d::Time e2d::Time::operator+(Duration const & other) const { Time t; t.time_ = time_ + milliseconds(other.Milliseconds()); return std::move(t); } e2d::Time e2d::Time::operator-(Duration const & other) const { Time t; t.time_ = time_ - milliseconds(other.Milliseconds()); return std::move(t); } e2d::Time & e2d::Time::operator+=(Duration const & other) { time_ += milliseconds(other.Milliseconds()); return (*this); } e2d::Time & e2d::Time::operator-=(Duration const &other) { time_ -= milliseconds(other.Milliseconds()); return (*this); } e2d::Duration e2d::Time::operator-(Time const & other) const { auto ms = duration_cast(time_ - other.time_).count(); return std::move(Duration(static_cast(ms) / 1000.f)); } e2d::Time e2d::Time::Now() { Time t; t.time_ = steady_clock::now(); return std::move(t); }