// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include "base.hpp" #include "Singleton.hpp" #include "Font.hpp" #include "Resource.h" #include "TextRenderer.h" #include "TextStyle.hpp" #include "../math/Matrix.hpp" namespace easy2d { enum class TextAntialias { Default, // ϵͳĬÈÏ ClearType, // ClearType ¿¹¾â³Ý GrayScale, // »Ò¶È¿¹¾â³Ý None // ²»ÆôÓÿ¹¾â³Ý }; class GraphicsDevice : protected Noncopyable { E2D_DECLARE_SINGLETON(GraphicsDevice); public: HRESULT Init(HWND hwnd, bool vsync, bool debug); // ¿ªÊ¼äÖȾ HRESULT BeginDraw(HWND hwnd); // ½áÊøäÖȾ HRESULT EndDraw(); // ÉèÖÃÇå¿ÕÆÁÄ»µÄÑÕÉ« void SetClearColor( const Color& color ); // ÉèÖÿ¹¾â³Ýģʽ HRESULT SetAntialiasMode( bool enabled ); // ÉèÖÃÎÄ×Ö¿¹¾â³Ýģʽ HRESULT SetTextAntialiasMode( TextAntialias mode ); HRESULT CreateResources( HWND hwnd ); void DiscardResources(); HRESULT CreateLayer( cpLayer& layer ); HRESULT CreateSolidColorBrush( cpSolidColorBrush& brush ) const; HRESULT CreateBitmapFromFile( cpBitmap& bitmap, String const& file_path ); HRESULT CreateBitmapFromResource( cpBitmap& bitmap, Resource const& res ); HRESULT CreateBitmapRenderTarget( cpBitmapRenderTarget& brt ); HRESULT SetTransform( const math::Matrix& matrix ); HRESULT SetOpacity( float opacity ); HRESULT SetTextStyle( const Color& color, bool has_outline, const Color& outline_color, float outline_width, StrokeStyle outline_stroke ); HRESULT DrawGeometry( cpGeometry const& geometry, const Color& stroke_color, float stroke_width, StrokeStyle stroke = StrokeStyle::Miter ); HRESULT FillGeometry( cpGeometry const& geometry, const Color& fill_color ); HRESULT DrawImage( spImage const& image ); HRESULT DrawBitmap( cpBitmap const& bitmap ); HRESULT DrawTextLayout( cpTextLayout const& text_layout ); HRESULT PushClip( const math::Matrix& clip_matrix, const Size& clip_size ); HRESULT PopClip(); HRESULT PushLayer( cpLayer const& layer, LayerProperties const& properties ); HRESULT PopLayer(); HRESULT GetSize( Size& size ); HRESULT Resize( UINT32 width, UINT32 height ); void ClearImageCache(); protected: GraphicsDevice(); ~GraphicsDevice(); protected: bool window_occluded_; bool vsync_enabled_; bool antialias_; TextAntialias text_antialias_; float opacity_; cpTextRenderer text_renderer_; cpSolidColorBrush solid_brush_; cpHwndRenderTarget render_target_; D2D1_COLOR_F clear_color_; cpTextFormat fps_text_format_; cpTextLayout fps_text_layout_; std::map bitmap_cache_; }; E2D_DECLARE_SINGLETON_TYPE(GraphicsDevice, Graphics); }