x64 Debug x64 Release x64 MinSizeRel x64 RelWithDebInfo x64 {BB5A9E7D-CC15-3D76-A0BF-8E2B05854184} Win32Proj 10.0.22621.0 x64 sq NoUpgrade Application MultiByte v143 Application MultiByte v143 Application MultiByte v143 Application MultiByte v143 <_ProjectFileVersion>10.0.20506.1 F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\bin\Debug\ sq.dir\Debug\ sq .exe true true F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\bin\Release\ sq.dir\Release\ sq .exe false true F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\bin\MinSizeRel\ sq.dir\MinSizeRel\ sq .exe false true F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\bin\RelWithDebInfo\ sq.dir\RelWithDebInfo\ sq .exe true true F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(IntDir) EnableFastChecks ProgramDatabase Disabled Disabled NotUsing MultiThreadedDebugDLL false Level3 %(PreprocessorDefinitions);WIN32;_WINDOWS;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Debug" $(IntDir) %(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"Debug\" F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(ProjectDir)/$(IntDir) %(Filename).h %(Filename).tlb %(Filename)_i.c %(Filename)_p.c ..\lib\Debug\sqstdlib.lib;..\lib\Debug\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib %(AdditionalLibraryDirectories) %(AdditionalOptions) /machine:x64 true %(IgnoreSpecificDefaultLibraries) F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/Debug/sq.lib F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/Debug/sq.pdb Console false F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(IntDir) AnySuitable MaxSpeed NotUsing MultiThreadedDLL false Level3 %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Release" $(IntDir) %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"Release\" F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(ProjectDir)/$(IntDir) %(Filename).h %(Filename).tlb %(Filename)_i.c %(Filename)_p.c ..\lib\Release\sqstdlib.lib;..\lib\Release\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib %(AdditionalLibraryDirectories) %(AdditionalOptions) /machine:x64 false %(IgnoreSpecificDefaultLibraries) F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/Release/sq.lib F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/Release/sq.pdb Console false F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(IntDir) OnlyExplicitInline MinSpace NotUsing MultiThreadedDLL false Level3 %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="MinSizeRel" $(IntDir) %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"MinSizeRel\" F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(ProjectDir)/$(IntDir) %(Filename).h %(Filename).tlb %(Filename)_i.c %(Filename)_p.c ..\lib\MinSizeRel\sqstdlib.lib;..\lib\MinSizeRel\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib %(AdditionalLibraryDirectories) %(AdditionalOptions) /machine:x64 false %(IgnoreSpecificDefaultLibraries) F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/MinSizeRel/sq.lib F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/MinSizeRel/sq.pdb Console false F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(IntDir) ProgramDatabase OnlyExplicitInline MaxSpeed NotUsing MultiThreadedDLL false Level3 %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="RelWithDebInfo" $(IntDir) %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"RelWithDebInfo\" F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(ProjectDir)/$(IntDir) %(Filename).h %(Filename).tlb %(Filename)_i.c %(Filename)_p.c ..\lib\RelWithDebInfo\sqstdlib.lib;..\lib\RelWithDebInfo\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib %(AdditionalLibraryDirectories) %(AdditionalOptions) /machine:x64 true %(IgnoreSpecificDefaultLibraries) F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/RelWithDebInfo/sq.lib F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/RelWithDebInfo/sq.pdb Console false Always Building Custom Rule F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq/CMakeLists.txt setlocal F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd %(AdditionalInputs) F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\generate.stamp false Building Custom Rule F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq/CMakeLists.txt setlocal F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd %(AdditionalInputs) F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\generate.stamp false Building Custom Rule F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq/CMakeLists.txt setlocal F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd %(AdditionalInputs) F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\generate.stamp false Building Custom Rule F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq/CMakeLists.txt setlocal F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd %(AdditionalInputs) F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\generate.stamp false {0D0E785A-573C-3CD8-ADD4-F64DA735CD04} ZERO_CHECK false Never {A08064B5-BCE0-3321-89AE-9702449A7DAB} sqstdlib {CDEEC194-9F6C-3A7B-9A26-4388BA201311} squirrel