x64
Debug
x64
Release
x64
MinSizeRel
x64
RelWithDebInfo
x64
{BB5A9E7D-CC15-3D76-A0BF-8E2B05854184}
Win32Proj
10.0.22621.0
x64
sq
NoUpgrade
Application
MultiByte
v143
Application
MultiByte
v143
Application
MultiByte
v143
Application
MultiByte
v143
<_ProjectFileVersion>10.0.20506.1
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\bin\Debug\
sq.dir\Debug\
sq
.exe
true
true
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\bin\Release\
sq.dir\Release\
sq
.exe
false
true
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\bin\MinSizeRel\
sq.dir\MinSizeRel\
sq
.exe
false
true
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\bin\RelWithDebInfo\
sq.dir\RelWithDebInfo\
sq
.exe
true
true
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(IntDir)
EnableFastChecks
ProgramDatabase
Disabled
Disabled
NotUsing
MultiThreadedDebugDLL
false
Level3
%(PreprocessorDefinitions);WIN32;_WINDOWS;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Debug"
$(IntDir)
%(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"Debug\"
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(ProjectDir)/$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
..\lib\Debug\sqstdlib.lib;..\lib\Debug\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib
%(AdditionalLibraryDirectories)
%(AdditionalOptions) /machine:x64
true
%(IgnoreSpecificDefaultLibraries)
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/Debug/sq.lib
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/Debug/sq.pdb
Console
false
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(IntDir)
AnySuitable
MaxSpeed
NotUsing
MultiThreadedDLL
false
Level3
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Release"
$(IntDir)
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"Release\"
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(ProjectDir)/$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
..\lib\Release\sqstdlib.lib;..\lib\Release\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib
%(AdditionalLibraryDirectories)
%(AdditionalOptions) /machine:x64
false
%(IgnoreSpecificDefaultLibraries)
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/Release/sq.lib
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/Release/sq.pdb
Console
false
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(IntDir)
OnlyExplicitInline
MinSpace
NotUsing
MultiThreadedDLL
false
Level3
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="MinSizeRel"
$(IntDir)
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"MinSizeRel\"
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(ProjectDir)/$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
..\lib\MinSizeRel\sqstdlib.lib;..\lib\MinSizeRel\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib
%(AdditionalLibraryDirectories)
%(AdditionalOptions) /machine:x64
false
%(IgnoreSpecificDefaultLibraries)
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/MinSizeRel/sq.lib
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/MinSizeRel/sq.pdb
Console
false
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(IntDir)
ProgramDatabase
OnlyExplicitInline
MaxSpeed
NotUsing
MultiThreadedDLL
false
Level3
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="RelWithDebInfo"
$(IntDir)
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"RelWithDebInfo\"
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(ProjectDir)/$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
..\lib\RelWithDebInfo\sqstdlib.lib;..\lib\RelWithDebInfo\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib
%(AdditionalLibraryDirectories)
%(AdditionalOptions) /machine:x64
true
%(IgnoreSpecificDefaultLibraries)
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/RelWithDebInfo/sq.lib
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/RelWithDebInfo/sq.pdb
Console
false
Always
Building Custom Rule F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq/CMakeLists.txt
setlocal
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
%(AdditionalInputs)
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\generate.stamp
false
Building Custom Rule F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq/CMakeLists.txt
setlocal
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
%(AdditionalInputs)
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\generate.stamp
false
Building Custom Rule F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq/CMakeLists.txt
setlocal
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
%(AdditionalInputs)
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\generate.stamp
false
Building Custom Rule F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq/CMakeLists.txt
setlocal
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
%(AdditionalInputs)
F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\generate.stamp
false
{0D0E785A-573C-3CD8-ADD4-F64DA735CD04}
ZERO_CHECK
false
Never
{A08064B5-BCE0-3321-89AE-9702449A7DAB}
sqstdlib
{CDEEC194-9F6C-3A7B-9A26-4388BA201311}
squirrel