// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include #include #include namespace kiwano { TextActor::TextActor() {} TextActor::TextActor(const String& text) : TextActor(text, TextStyle()) { } TextActor::TextActor(const String& text, const TextStyle& style) { SetStyle(style); SetText(text); } TextActor::~TextActor() {} void TextActor::OnRender(RenderContext& ctx) { if (layout_) { ctx.DrawTextLayout(*layout_); } } Size TextActor::GetSize() const { const_cast(this)->UpdateDirtyLayout(); return Actor::GetSize(); } void TextActor::SetText(const String& text) { if (!layout_) { layout_ = MakePtr(); } try { layout_->Reset(text, style_); content_ = text; } catch (SystemError& e) { Fail(String("TextActor::SetText failed: ") + e.what()); } } void TextActor::SetStyle(const TextStyle& style) { style_ = style; if (layout_) layout_->Reset(content_, style); } void TextActor::SetFont(FontPtr font) { if (style_.font != font) { style_.font = font; if (layout_) layout_->SetFont(font); } } void TextActor::SetUnderline(bool enable) { if (style_.show_underline != enable) { style_.show_underline = enable; if (layout_) layout_->SetUnderline(enable); } } void TextActor::SetStrikethrough(bool enable) { if (style_.show_strikethrough != enable) { style_.show_strikethrough = enable; if (layout_) layout_->SetStrikethrough(enable); } } void TextActor::SetWrapWidth(float wrap_width) { if (style_.wrap_width != wrap_width) { style_.wrap_width = wrap_width; if (layout_) layout_->SetWrapWidth(wrap_width); } } void TextActor::SetLineSpacing(float line_spacing) { if (style_.line_spacing != line_spacing) { style_.line_spacing = line_spacing; if (layout_) layout_->SetLineSpacing(line_spacing); } } void TextActor::SetAlignment(TextAlign align) { if (style_.alignment != align) { style_.alignment = align; if (layout_) layout_->SetAlignment(align); } } void TextActor::SetFillBrush(BrushPtr brush) { if (style_.fill_brush != brush) { style_.fill_brush = brush; if (layout_) layout_->SetFillBrush(brush); } } void TextActor::SetOutlineBrush(BrushPtr brush) { if (style_.outline_brush != brush) { style_.outline_brush = brush; if (layout_) layout_->SetOutlineBrush(brush); } } void TextActor::SetOutlineStrokeStyle(StrokeStylePtr stroke) { if (style_.outline_stroke != stroke) { style_.outline_stroke = stroke; if (layout_) layout_->SetOutlineStrokeStyle(stroke); } } void TextActor::SetFillColor(const Color& color) { if (style_.fill_brush) { style_.fill_brush->SetColor(color); } else { SetFillBrush(MakePtr(color)); } } void TextActor::SetOutlineColor(const Color& outline_color) { if (style_.outline_brush) { style_.outline_brush->SetColor(outline_color); } else { SetFillBrush(MakePtr(outline_color)); } } void TextActor::SetTextLayout(TextLayoutPtr layout) { if (layout_ != layout) { layout_ = layout; ForceUpdateLayout(); } } void TextActor::Update(Duration dt) { this->UpdateDirtyLayout(); Actor::Update(dt); } bool TextActor::CheckVisibility(RenderContext& ctx) const { return layout_ && layout_->IsValid() && Actor::CheckVisibility(ctx); } void TextActor::UpdateDirtyLayout() { if (layout_ && layout_->UpdateIfDirty()) { ForceUpdateLayout(); } } void TextActor::ForceUpdateLayout() { if (layout_) { layout_->UpdateIfDirty(); SetSize(layout_->GetSize()); } else { SetSize(Size()); } } } // namespace kiwano