// Copyright (c) 2016-2019 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include namespace kiwano { class RenderTarget; /** * \~chinese * @brief 图层区域 */ class KGE_API LayerArea { friend class RenderTarget; public: LayerArea(); /// \~chinese /// @brief 是否有效 bool IsValid() const; /// \~chinese /// @brief 获取图层区域 Rect const& GetAreaRect() const; /// \~chinese /// @brief 获取图层透明度 float GetOpacity() const; /// \~chinese /// @brief 获取几何蒙层 Geometry const& GetMaskGeometry() const; /// \~chinese /// @brief 获取几何蒙层变换 Matrix3x2 const& GetMaskTransform() const; /// \~chinese /// @brief 设置图层区域 void SetAreaRect(Rect const& area); /// \~chinese /// @brief 设置图层透明度 void SetOpacity(float opacity); /// \~chinese /// @brief 设置几何蒙层 void SetMaskGeometry(Geometry const& mask); /// \~chinese /// @brief 设置几何蒙层变换 void SetMaskTransform(Matrix3x2 const& matrix); private: ComPtr GetLayer() const; void SetLayer(ComPtr layer); private: Rect area_; float opacity_; Geometry mask_; Matrix3x2 mask_transform_; ComPtr layer_; }; inline bool LayerArea::IsValid() const { return layer_ != nullptr; } inline Rect const& LayerArea::GetAreaRect() const { return area_; } inline float LayerArea::GetOpacity() const { return opacity_; } inline Geometry const& LayerArea::GetMaskGeometry() const { return mask_; } inline Matrix3x2 const& LayerArea::GetMaskTransform() const { return mask_transform_; } inline void LayerArea::SetAreaRect(Rect const& area) { area_ = area; } inline void LayerArea::SetOpacity(float opacity) { opacity_ = opacity; } inline void LayerArea::SetMaskGeometry(Geometry const& mask) { mask_ = mask; } inline void LayerArea::SetMaskTransform(Matrix3x2 const& matrix) { mask_transform_ = matrix; } inline ComPtr LayerArea::GetLayer() const { return layer_; } inline void LayerArea::SetLayer(ComPtr layer) { layer_ = layer; } }