x64 Debug x64 Release x64 MinSizeRel x64 RelWithDebInfo x64 {73487440-B47E-3EFE-81C1-E41AF6A15456} Win32Proj 10.0.22000.0 x64 sqstdlib NoUpgrade DynamicLibrary MultiByte v143 DynamicLibrary MultiByte v143 DynamicLibrary MultiByte v143 DynamicLibrary MultiByte v143 <_ProjectFileVersion>10.0.20506.1 I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Debug\ sqstdlib.dir\Debug\ sqstdlib .dll true true I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Release\ sqstdlib.dir\Release\ sqstdlib .dll false true I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\MinSizeRel\ sqstdlib.dir\MinSizeRel\ sqstdlib .dll false true I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\RelWithDebInfo\ sqstdlib.dir\RelWithDebInfo\ sqstdlib .dll true true I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(IntDir) EnableFastChecks ProgramDatabase Sync Disabled Disabled NotUsing MultiThreadedDebugDLL true false Level3 %(PreprocessorDefinitions);WIN32;_WINDOWS;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Debug";sqstdlib_EXPORTS $(IntDir) %(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"Debug\";sqstdlib_EXPORTS I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(ProjectDir)/$(IntDir) %(Filename).h %(Filename).tlb %(Filename)_i.c %(Filename)_p.c Always Auto build dll exports setlocal cd I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib if %errorlevel% neq 0 goto :cmEnd I: if %errorlevel% neq 0 goto :cmEnd H:\Cmake\bin\cmake.exe -E __create_def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Debug/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Debug//objects.txt if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd ..\lib\Debug\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib %(AdditionalLibraryDirectories) %(AdditionalOptions) /machine:x64 true %(IgnoreSpecificDefaultLibraries) I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/Debug/sqstdlib.lib I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Debug/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/Debug/sqstdlib.pdb Console false I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(IntDir) Sync AnySuitable MaxSpeed NotUsing MultiThreadedDLL true false Level3 %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Release";sqstdlib_EXPORTS $(IntDir) %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"Release\";sqstdlib_EXPORTS I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(ProjectDir)/$(IntDir) %(Filename).h %(Filename).tlb %(Filename)_i.c %(Filename)_p.c Always Auto build dll exports setlocal cd I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib if %errorlevel% neq 0 goto :cmEnd I: if %errorlevel% neq 0 goto :cmEnd H:\Cmake\bin\cmake.exe -E __create_def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Release/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Release//objects.txt if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd ..\lib\Release\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib %(AdditionalLibraryDirectories) %(AdditionalOptions) /machine:x64 false %(IgnoreSpecificDefaultLibraries) I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/Release/sqstdlib.lib I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Release/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/Release/sqstdlib.pdb Console false I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(IntDir) Sync OnlyExplicitInline MinSpace NotUsing MultiThreadedDLL true false Level3 %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="MinSizeRel";sqstdlib_EXPORTS $(IntDir) %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"MinSizeRel\";sqstdlib_EXPORTS I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(ProjectDir)/$(IntDir) %(Filename).h %(Filename).tlb %(Filename)_i.c %(Filename)_p.c Always Auto build dll exports setlocal cd I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib if %errorlevel% neq 0 goto :cmEnd I: if %errorlevel% neq 0 goto :cmEnd H:\Cmake\bin\cmake.exe -E __create_def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/MinSizeRel/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/MinSizeRel//objects.txt if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd ..\lib\MinSizeRel\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib %(AdditionalLibraryDirectories) %(AdditionalOptions) /machine:x64 false %(IgnoreSpecificDefaultLibraries) I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/MinSizeRel/sqstdlib.lib I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/MinSizeRel/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/MinSizeRel/sqstdlib.pdb Console false I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(IntDir) ProgramDatabase Sync OnlyExplicitInline MaxSpeed NotUsing MultiThreadedDLL true false Level3 %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="RelWithDebInfo";sqstdlib_EXPORTS $(IntDir) %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"RelWithDebInfo\";sqstdlib_EXPORTS I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories) $(ProjectDir)/$(IntDir) %(Filename).h %(Filename).tlb %(Filename)_i.c %(Filename)_p.c Always Auto build dll exports setlocal cd I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib if %errorlevel% neq 0 goto :cmEnd I: if %errorlevel% neq 0 goto :cmEnd H:\Cmake\bin\cmake.exe -E __create_def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/RelWithDebInfo/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/RelWithDebInfo//objects.txt if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd ..\lib\RelWithDebInfo\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib %(AdditionalLibraryDirectories) %(AdditionalOptions) /machine:x64 true %(IgnoreSpecificDefaultLibraries) I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/RelWithDebInfo/sqstdlib.lib I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/RelWithDebInfo/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/RelWithDebInfo/sqstdlib.pdb Console false Always Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sqstdlib/CMakeLists.txt setlocal H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd %(AdditionalInputs) I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib\CMakeFiles\generate.stamp false Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sqstdlib/CMakeLists.txt setlocal H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd %(AdditionalInputs) I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib\CMakeFiles\generate.stamp false Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sqstdlib/CMakeLists.txt setlocal H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd %(AdditionalInputs) I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib\CMakeFiles\generate.stamp false Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sqstdlib/CMakeLists.txt setlocal H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit /b %1 :cmDone if %errorlevel% neq 0 goto :VCEnd %(AdditionalInputs) I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib\CMakeFiles\generate.stamp false {5FF24EDA-CC2C-3A09-AC1E-494EA6B0BBAB} ZERO_CHECK false Never {11D49A8D-5585-318D-B04B-B895B59A1E21} squirrel