x64
Debug
x64
Release
x64
MinSizeRel
x64
RelWithDebInfo
x64
{73487440-B47E-3EFE-81C1-E41AF6A15456}
Win32Proj
10.0.22000.0
x64
sqstdlib
NoUpgrade
DynamicLibrary
MultiByte
v143
DynamicLibrary
MultiByte
v143
DynamicLibrary
MultiByte
v143
DynamicLibrary
MultiByte
v143
<_ProjectFileVersion>10.0.20506.1
I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Debug\
sqstdlib.dir\Debug\
sqstdlib
.dll
true
true
I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Release\
sqstdlib.dir\Release\
sqstdlib
.dll
false
true
I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\MinSizeRel\
sqstdlib.dir\MinSizeRel\
sqstdlib
.dll
false
true
I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\RelWithDebInfo\
sqstdlib.dir\RelWithDebInfo\
sqstdlib
.dll
true
true
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(IntDir)
EnableFastChecks
ProgramDatabase
Sync
Disabled
Disabled
NotUsing
MultiThreadedDebugDLL
true
false
Level3
%(PreprocessorDefinitions);WIN32;_WINDOWS;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Debug";sqstdlib_EXPORTS
$(IntDir)
%(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"Debug\";sqstdlib_EXPORTS
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(ProjectDir)/$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
Always
Auto build dll exports
setlocal
cd I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib
if %errorlevel% neq 0 goto :cmEnd
I:
if %errorlevel% neq 0 goto :cmEnd
H:\Cmake\bin\cmake.exe -E __create_def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Debug/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Debug//objects.txt
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
..\lib\Debug\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib
%(AdditionalLibraryDirectories)
%(AdditionalOptions) /machine:x64
true
%(IgnoreSpecificDefaultLibraries)
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/Debug/sqstdlib.lib
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Debug/exports.def
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/Debug/sqstdlib.pdb
Console
false
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(IntDir)
Sync
AnySuitable
MaxSpeed
NotUsing
MultiThreadedDLL
true
false
Level3
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Release";sqstdlib_EXPORTS
$(IntDir)
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"Release\";sqstdlib_EXPORTS
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(ProjectDir)/$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
Always
Auto build dll exports
setlocal
cd I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib
if %errorlevel% neq 0 goto :cmEnd
I:
if %errorlevel% neq 0 goto :cmEnd
H:\Cmake\bin\cmake.exe -E __create_def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Release/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Release//objects.txt
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
..\lib\Release\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib
%(AdditionalLibraryDirectories)
%(AdditionalOptions) /machine:x64
false
%(IgnoreSpecificDefaultLibraries)
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/Release/sqstdlib.lib
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/Release/exports.def
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/Release/sqstdlib.pdb
Console
false
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(IntDir)
Sync
OnlyExplicitInline
MinSpace
NotUsing
MultiThreadedDLL
true
false
Level3
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="MinSizeRel";sqstdlib_EXPORTS
$(IntDir)
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"MinSizeRel\";sqstdlib_EXPORTS
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(ProjectDir)/$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
Always
Auto build dll exports
setlocal
cd I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib
if %errorlevel% neq 0 goto :cmEnd
I:
if %errorlevel% neq 0 goto :cmEnd
H:\Cmake\bin\cmake.exe -E __create_def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/MinSizeRel/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/MinSizeRel//objects.txt
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
..\lib\MinSizeRel\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib
%(AdditionalLibraryDirectories)
%(AdditionalOptions) /machine:x64
false
%(IgnoreSpecificDefaultLibraries)
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/MinSizeRel/sqstdlib.lib
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/MinSizeRel/exports.def
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/MinSizeRel/sqstdlib.pdb
Console
false
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(IntDir)
ProgramDatabase
Sync
OnlyExplicitInline
MaxSpeed
NotUsing
MultiThreadedDLL
true
false
Level3
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="RelWithDebInfo";sqstdlib_EXPORTS
$(IntDir)
%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_SQ64;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR=\"RelWithDebInfo\";sqstdlib_EXPORTS
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
I:\Yosin_Game\MagicGame\m_packages\squirrel\include;%(AdditionalIncludeDirectories)
$(ProjectDir)/$(IntDir)
%(Filename).h
%(Filename).tlb
%(Filename)_i.c
%(Filename)_p.c
Always
Auto build dll exports
setlocal
cd I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib
if %errorlevel% neq 0 goto :cmEnd
I:
if %errorlevel% neq 0 goto :cmEnd
H:\Cmake\bin\cmake.exe -E __create_def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/RelWithDebInfo/exports.def I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/RelWithDebInfo//objects.txt
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
..\lib\RelWithDebInfo\squirrel.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib
%(AdditionalLibraryDirectories)
%(AdditionalOptions) /machine:x64
true
%(IgnoreSpecificDefaultLibraries)
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/RelWithDebInfo/sqstdlib.lib
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/sqstdlib.dir/RelWithDebInfo/exports.def
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/RelWithDebInfo/sqstdlib.pdb
Console
false
Always
Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sqstdlib/CMakeLists.txt
setlocal
H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
%(AdditionalInputs)
I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib\CMakeFiles\generate.stamp
false
Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sqstdlib/CMakeLists.txt
setlocal
H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
%(AdditionalInputs)
I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib\CMakeFiles\generate.stamp
false
Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sqstdlib/CMakeLists.txt
setlocal
H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
%(AdditionalInputs)
I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib\CMakeFiles\generate.stamp
false
Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sqstdlib/CMakeLists.txt
setlocal
H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd
%(AdditionalInputs)
I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sqstdlib\CMakeFiles\generate.stamp
false
{5FF24EDA-CC2C-3A09-AC1E-494EA6B0BBAB}
ZERO_CHECK
false
Never
{11D49A8D-5585-318D-B04B-B895B59A1E21}
squirrel