#include "..\e2dutil.h" e2d::Ref::Ref() : ref_count_(0) { } e2d::Ref::~Ref() { } void e2d::Ref::Retain() { ref_count_++; } void e2d::Ref::Release() { ref_count_--; } int e2d::Ref::GetRefCount() const { return ref_count_; }