// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "time.h" #include "logs.h" #include #include namespace easy2d { namespace time { //------------------------------------------------------- // TimePoint //------------------------------------------------------- TimePoint::TimePoint() { } TimePoint::TimePoint(long dur) : dur_(dur) { } const TimePoint TimePoint::operator+(const Duration & dur) const { return TimePoint{ dur_ + dur.Milliseconds() }; } const TimePoint TimePoint::operator-(const Duration & dur) const { return TimePoint{ dur_ - dur.Milliseconds() }; } TimePoint & TimePoint::operator+=(const Duration & other) { dur_ += other.Milliseconds(); return (*this); } TimePoint & TimePoint::operator-=(const Duration &other) { dur_ -= other.Milliseconds(); return (*this); } const Duration TimePoint::operator-(const TimePoint & other) const { return Duration(dur_ - other.dur_); } //------------------------------------------------------- // Duration //------------------------------------------------------- const Duration Millisecond = 1L; const Duration Second = 1000 * Millisecond; const Duration Minute = 60 * Second; const Duration Hour = 60 * Minute; namespace { const auto duration_regex = std::wregex(LR"([-+]?([0-9]*(\.[0-9]*)?[a-z]+)+)"); typedef std::unordered_map UnitMap; const auto unit_map = UnitMap { {L"ms", Millisecond}, {L"s", Second}, {L"m", Minute}, {L"h", Hour} }; } Duration::Duration() : milliseconds_(0) { } Duration::Duration(long milliseconds) : milliseconds_(milliseconds) { } float Duration::Seconds() const { long long sec = milliseconds_ / Second.milliseconds_; long long ms = milliseconds_ % Second.milliseconds_; return static_cast(sec) + static_cast(ms) / 1000.f; } float Duration::Minutes() const { long long min = milliseconds_ / Minute.milliseconds_; long long ms = milliseconds_ % Minute.milliseconds_; return static_cast(min) + static_cast(ms) / (60 * 1000.f); } float Duration::Hours() const { long long hour = milliseconds_ / Hour.milliseconds_; long long ms = milliseconds_ % Hour.milliseconds_; return static_cast(hour) + static_cast(ms) / (60 * 60 * 1000.f); } std::wstring easy2d::time::Duration::ToString() const { if (IsZero()) { return std::wstring(L"0s"); } std::wstring result; long long hour = milliseconds_ / Hour.milliseconds_; long long min = milliseconds_ / Minute.milliseconds_ - hour * 60; long long sec = milliseconds_ / Second.milliseconds_ - (hour * 60 * 60 + min * 60); long long ms = milliseconds_ % Second.milliseconds_; if (milliseconds_ < 0) result.append(L"-"); if (hour) { result.append(std::to_wstring(hour)).append(L"h"); result.append(std::to_wstring(min)).append(L"m"); } else if(min) { result.append(std::to_wstring(min)).append(L"m"); } if (ms != 0) { auto float_to_str = [](float val) -> std::wstring { wchar_t buf[10] = {}; ::swprintf_s(buf, L"%.2f", val); return std::wstring(buf); }; result.append(float_to_str(static_cast(sec) + static_cast(ms) / 1000.f)) .append(L"s"); } else if (sec != 0) { result.append(std::to_wstring(sec)).append(L"s"); } return result; } bool Duration::operator==(const Duration & other) const { return milliseconds_ == other.milliseconds_; } bool Duration::operator!=(const Duration & other) const { return milliseconds_ != other.milliseconds_; } bool Duration::operator>(const Duration & other) const { return milliseconds_ > other.milliseconds_; } bool Duration::operator>=(const Duration & other) const { return milliseconds_ >= other.milliseconds_; } bool Duration::operator<(const Duration & other) const { return milliseconds_ < other.milliseconds_; } bool Duration::operator<=(const Duration & other) const { return milliseconds_ <= other.milliseconds_; } float easy2d::time::Duration::operator/(const Duration & other) const { return static_cast(milliseconds_) / other.milliseconds_; } const Duration Duration::operator+(const Duration & other) const { return Duration(milliseconds_ + other.milliseconds_); } const Duration Duration::operator-(const Duration & other) const { return Duration(milliseconds_ - other.milliseconds_); } const Duration Duration::operator-() const { return Duration(-milliseconds_); } const Duration Duration::operator*(int val) const { return Duration(milliseconds_ * val); } const Duration easy2d::time::Duration::operator*(unsigned long long val) const { return Duration(static_cast(milliseconds_ * val)); } const Duration Duration::operator*(float val) const { return Duration(static_cast(milliseconds_ * val)); } const Duration Duration::operator*(double val) const { return Duration(static_cast(milliseconds_ * val)); } const Duration Duration::operator*(long double val) const { return Duration(static_cast(milliseconds_ * val)); } const Duration Duration::operator/(int val) const { return Duration(milliseconds_ / val); } const Duration Duration::operator/(float val) const { return Duration(static_cast(milliseconds_ / val)); } const Duration Duration::operator/(double val) const { return Duration(static_cast(milliseconds_ / val)); } Duration & Duration::operator+=(const Duration &other) { milliseconds_ += other.milliseconds_; return (*this); } Duration & Duration::operator-=(const Duration &other) { milliseconds_ -= other.milliseconds_; return (*this); } Duration & Duration::operator*=(int val) { milliseconds_ *= val; return (*this); } Duration & Duration::operator/=(int val) { milliseconds_ = static_cast(milliseconds_ / val); return (*this); } Duration & Duration::operator*=(float val) { milliseconds_ = static_cast(milliseconds_ * val); return (*this); } Duration & Duration::operator/=(float val) { milliseconds_ = static_cast(milliseconds_ / val); return (*this); } Duration & Duration::operator*=(double val) { milliseconds_ = static_cast(milliseconds_ * val); return (*this); } Duration & Duration::operator/=(double val) { milliseconds_ = static_cast(milliseconds_ / val); return (*this); } const Duration easy2d::time::operator*(int val, const Duration & dur) { return dur * val; } const Duration easy2d::time::operator/(int val, const Duration & dur) { return dur / val; } const Duration easy2d::time::operator*(float val, const Duration & dur) { return dur * val; } const Duration easy2d::time::operator/(float val, const Duration & dur) { return dur / val; } const Duration easy2d::time::operator*(double val, const Duration & dur) { return dur * val; } const Duration easy2d::time::operator/(double val, const Duration & dur) { return dur / val; } const Duration easy2d::time::operator*(long double val, const Duration & dur) { return dur * val; } std::wostream & easy2d::time::operator<<(std::wostream & out, const Duration & dur) { return out << dur.ToString(); } std::wistream & easy2d::time::operator>>(std::wistream & in, Duration & dur) { std::wstring str; in >> str; dur = time::ParseDuration(str); return in; } //------------------------------------------------------- // Functions //------------------------------------------------------- TimePoint easy2d::time::Now() E2D_NOEXCEPT { static LARGE_INTEGER freq = {}; if (freq.QuadPart == 0LL) { // the function will always succceed on systems that run Windows XP or later QueryPerformanceFrequency(&freq); } LARGE_INTEGER count; QueryPerformanceCounter(&count); const long long whole = (count.QuadPart / freq.QuadPart) * 1000LL; const long long part = (count.QuadPart % freq.QuadPart) * 1000LL / freq.QuadPart; return TimePoint{ static_cast(whole + part) }; } Duration easy2d::time::ParseDuration(const std::wstring & str) { size_t len = str.length(); size_t pos = 0; bool negative = false; Duration d; if (!std::regex_match(str, duration_regex)) { E2D_ERROR_LOG(L"time::ParseDuration failed, invalid duration"); return Duration(); } if (str.empty() || str == L"0") { return d; } // 符号位 if (str[0] == L'-' || str[0] == L'+') { negative = (str[0] == L'-'); pos++; } while (pos < len) { // 数值 size_t i = pos; for (; i < len; ++i) { wchar_t ch = str[i]; if (!(ch == L'.' || L'0' <= ch && ch <= L'9')) { break; } } std::wstring num_str = str.substr(pos, i - pos); pos = i; if (num_str.empty() || num_str == L".") { E2D_ERROR_LOG(L"time::ParseDuration failed, invalid duration"); return Duration(); } // 单位 for (; i < len; ++i) { wchar_t ch = str[i]; if (ch == L'.' || L'0' <= ch && ch <= L'9') { break; } } std::wstring unit_str = str.substr(pos, i - pos); pos = i; if (unit_map.find(unit_str) == unit_map.end()) { E2D_ERROR_LOG(L"time::ParseDuration failed, invalid duration"); return Duration(); } double num = std::stod(num_str); Duration unit = unit_map.at(unit_str); d += unit * num; } if (negative) { d = -d; } return d; } } }