// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "Frames.h" #include "Image.h" #include "../base/logs.h" namespace kiwano { Frames::Frames() { } Frames::Frames(Array const& frames) { this->Add(frames); } Frames::~Frames() { } void Frames::Add(ImagePtr frame) { KGE_ASSERT(frame && "Frames::Add failed, NULL pointer exception"); if (frame) { frames_.push_back(frame); } } void Frames::Add(Array const& frames) { if (frames_.empty()) frames_ = frames; else { frames_.reserve(frames_.size() + frames.size()); for (const auto& image : frames) Add(image); } } Array const& Frames::GetFrames() const { return frames_; } FramesPtr Frames::Clone() const { auto animation = new (std::nothrow) Frames; if (animation) { for (const auto& frame : frames_) { animation->Add(frame); } } return animation; } FramesPtr Frames::Reverse() const { auto animation = new (std::nothrow) Frames; if (!frames_.empty()) { for (auto iter = frames_.crbegin(), crend = frames_.crend(); iter != crend; ++iter) { if (*iter) animation->Add(*iter); } } return animation; } }