// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include #include namespace kiwano { ModuleContext::ModuleContext(ModuleList& modules) : index_(-1) , modules_(modules) { } ModuleContext::~ModuleContext() {} void ModuleContext::Next() { index_++; for (; index_ < (int)modules_.size(); index_++) { this->Handle(modules_.at(index_)); } } RenderModuleContext::RenderModuleContext(ModuleList& modules, RenderContext& ctx) : ModuleContext(modules) , render_ctx(ctx) { render_ctx.BeginDraw(); } RenderModuleContext::~RenderModuleContext() { render_ctx.EndDraw(); } void RenderModuleContext::Handle(Module* m) { m->OnRender(*this); } UpdateModuleContext::UpdateModuleContext(ModuleList& modules, Duration dt) : ModuleContext(modules) , dt(dt) { } void UpdateModuleContext::Handle(Module* m) { m->OnUpdate(*this); } EventModuleContext::EventModuleContext(ModuleList& modules, Event* evt) : ModuleContext(modules) , evt(evt) { } void EventModuleContext::Handle(Module* m) { m->HandleEvent(*this); } Module::Module() {} void Module::SetupModule() {} void Module::DestroyModule() {} void Module::OnRender(RenderModuleContext& ctx) { ctx.Next(); } void Module::OnUpdate(UpdateModuleContext& ctx) { ctx.Next(); } void Module::HandleEvent(EventModuleContext& ctx) { ctx.Next(); } } // namespace kiwano