#include "..\e2dmodule.h" #include "..\e2dtool.h" e2d::GC e2d::GC::instance_; e2d::GC::GC() { } e2d::GC::~GC() { Image::ClearCache(); Player::DestroyInstance(); Audio::DestroyInstance(); Renderer::DestroyInstance(); Input::DestroyInstance(); Window::DestroyInstance(); Game::DestroyInstance(); }