#include "..\Easy2D\easy2d.h" int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { if (!EApp::init(L"Easy2D Demo", 640, 480)) return -1; auto scene = new EScene(); scene->retain(); auto text = new EText(L"中文测试中文测试中文测试中文测试中文测试中文测试中文测试", L"楷体"); text->setPos(EApp::getWidth() / 2, EApp::getHeight() / 2); //text->setWordWrapping(true); //text->setWordWrappingWidth(130); text->setRotation(40); text->runAction(new EActionLoop(new EActionTwo(new EActionFadeOut(1), new EActionFadeIn(1)))); scene->add(text); auto listener = new EListenerKeyboardPress([=]() { if (EKeyboardMsg::getKeyValue() == EKeyboardMsg::KEY::SPACE) { EApp::backScene(new ETransitionMove(0.5f, ETransitionMove::DOWN)); } }); listener->bindWith(scene); auto scene2 = new EScene(); auto bird = new ESprite(L"atlas.png", 5, 982, 34, 24); auto animation = new EAnimation(); animation->addFrame(new ESpriteFrame(L"atlas.png", 5, 982, 34, 24)); animation->addFrame(new ESpriteFrame(L"atlas.png", 61, 982, 34, 24)); animation->addFrame(new ESpriteFrame(L"atlas.png", 117, 982, 34, 24)); animation->addFrame(new ESpriteFrame(L"atlas.png", 61, 982, 34, 24)); bird->runAction(new EActionLoop(animation)); bird->setPivot(0.5f, 0.5f); bird->setPos(EApp::getWidth() / 2, EApp::getHeight() / 2); scene2->add(bird); auto btnStart = new ESprite(L"atlas.png", 702, 234, 116, 70); auto btnStartSelected = new ESprite(L"atlas.png", 702, 234, 116, 70); btnStartSelected->setPosY(5); auto button = new EButton(btnStart, btnStartSelected, [=] { /*if (EApp::isPaused()) { EApp::resume(); } else { EApp::pause(); }*/ EApp::enterScene(scene, new ETransitionMove(1, ETransitionMove::RIGHT)); }); button->setPivot(0.5f, 0.5f); button->setPos(EApp::getWidth() / 2, EApp::getHeight() / 2 + 100); scene2->add(button); EMusicUtils::playMusic(L"music.wav", -1); /*scene2->runAction(new EActionSequence(5, new EActionCallback([]() { EMusicUtils::playMusic(L"music.wav", -1); }), new EActionDelay(3), new EActionCallback([]() { EMusicUtils::pauseMusic(L"music.wav"); }), new EActionDelay(10), new EActionCallback([]() { EMusicUtils::resumeMusic(L"music.wav"); })));*/ EApp::enterScene(scene2, new ETransitionMove(1, ETransitionMove::UP)); return EApp::run(); }