#include "..\..\easy2d.h" #include "..\..\EasyX\easyx.h" Circle::Circle() : m_nRadius(0) { } Circle::Circle(int x, int y, int radius) : m_nRadius(radius) { setPos(x, y); } Circle::~Circle() { } void Circle::solidShape() { solidcircle(getX(), getY(), m_nRadius); } void Circle::fillShape() { fillcircle(getX(), getY(), m_nRadius); } void Circle::roundShape() { circle(getX(), getY(), m_nRadius); } int Circle::getRadius() const { return m_nRadius; } void Circle::setRadius(int r) { m_nRadius = r; }