#include "..\e2dtool.h" e2d::Timer * e2d::Timer::GetInstance() { static Timer instance; return &instance; } e2d::Timer::Timer() : tasks_() { } e2d::Timer::~Timer() { } void e2d::Timer::AddTask(Task * task) { if (task) { auto iter = std::find(tasks_.begin(), tasks_.end(), task); if (iter == tasks_.end()) { task->Retain(); task->last_time_ = Time::Now(); tasks_.push_back(task); } } } void e2d::Timer::StopTasks(const String& name) { for (const auto& task : tasks_) { if (task->GetName() == name) { task->Stop(); } } } void e2d::Timer::StartTasks(const String& name) { for (const auto& task : tasks_) { if (task->GetName() == name) { task->Start(); } } } void e2d::Timer::RemoveTasks(const String& name) { for (const auto& task : tasks_) { if (task->GetName() == name) { task->stopped_ = true; } } } void e2d::Timer::StopAllTasks() { for (const auto& task : tasks_) { task->Stop(); } } void e2d::Timer::StartAllTasks() { for (const auto& task : tasks_) { task->Start(); } } void e2d::Timer::RemoveAllTasks() { for (const auto& task : tasks_) { task->stopped_ = true; } } void e2d::Timer::Update() { if (tasks_.empty()) return; std::vector currTasks; currTasks.reserve(tasks_.size()); std::copy_if( tasks_.begin(), tasks_.end(), std::back_inserter(currTasks), [](Task* task) { return task->IsReady() && !task->stopped_; } ); // 遍历就绪的任务 for (const auto& task : currTasks) task->Update(); // 清除结束的任务 for (auto iter = tasks_.begin(); iter != tasks_.end();) { if ((*iter)->stopped_) { (*iter)->Release(); iter = tasks_.erase(iter); } else { ++iter; } } } void e2d::Timer::UpdateTime() { for (const auto& task : tasks_) { task->last_time_ = Time::Now(); } }