#include "..\e2dtransition.h" e2d::TransitionFade * e2d::Transition::Fade(double duration) { return new (std::nothrow) TransitionFade(duration); } e2d::TransitionFade * e2d::Transition::Fade(double fadeOutDuration, double fadeInDuration) { return new (std::nothrow) TransitionFade(fadeOutDuration, fadeInDuration); } e2d::TransitionEmerge * e2d::Transition::Emerge(double duration) { return new (std::nothrow) TransitionEmerge(duration); } e2d::TransitionMove * e2d::Transition::Move(double duration, Direct direct) { return new (std::nothrow) TransitionMove(duration, direct); }