#include "..\e2dbase.h" #include "..\e2dtool.h" #include "..\e2dmanager.h" #pragma comment(lib, "dinput8.lib") e2d::Input * e2d::Input::_instance = nullptr; e2d::Input::Input() : _directInput(false) , _keyboardDevice(false) , _mouseDevice(false) { CoInitialize(nullptr); ZeroMemory(_keyBuffer, sizeof(_keyBuffer)); ZeroMemory(_keyRecordBuffer, sizeof(_keyRecordBuffer)); ZeroMemory(&_mouseState, sizeof(_mouseState)); ZeroMemory(&_mouseRecordState, sizeof(_mouseRecordState)); // 初始化接口对象 HRESULT hr = DirectInput8Create( HINST_THISCOMPONENT, DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&_directInput, nullptr ); auto window = Window::getInstance(); if (SUCCEEDED(hr)) { // 初始化键盘设备 hr = _directInput->CreateDevice( GUID_SysKeyboard, &_keyboardDevice, nullptr ); if (SUCCEEDED(hr)) { _keyboardDevice->SetCooperativeLevel( window->getHWnd(), DISCL_FOREGROUND | DISCL_NONEXCLUSIVE ); _keyboardDevice->SetDataFormat( &c_dfDIKeyboard); _keyboardDevice->Acquire(); _keyboardDevice->Poll(); } else { throw SystemException(L"Keyboard not found!"); } } if (SUCCEEDED(hr)) { // 初始化鼠标设备 hr = _directInput->CreateDevice(GUID_SysMouse, &_mouseDevice, nullptr); if (SUCCEEDED(hr)) { _mouseDevice->SetCooperativeLevel(window->getHWnd(), DISCL_FOREGROUND | DISCL_NONEXCLUSIVE); _mouseDevice->SetDataFormat(&c_dfDIMouse); _mouseDevice->Acquire(); _mouseDevice->Poll(); } else { throw SystemException(L"Mouse not found!"); } } } e2d::Input::~Input() { if (_keyboardDevice) _keyboardDevice->Unacquire(); if (_mouseDevice) _mouseDevice->Unacquire(); SafeRelease(_mouseDevice); SafeRelease(_keyboardDevice); SafeRelease(_directInput); CoUninitialize(); } e2d::Input * e2d::Input::getInstance() { if (!_instance) _instance = new (std::nothrow) Input; return _instance; } void e2d::Input::destroyInstance() { if (_instance) { delete _instance; _instance = nullptr; } } void e2d::Input::update() { if (_keyboardDevice) { HRESULT hr = _keyboardDevice->Poll(); if (FAILED(hr)) { hr = _keyboardDevice->Acquire(); while (hr == DIERR_INPUTLOST) hr = _keyboardDevice->Acquire(); } else { strcpy_s(_keyRecordBuffer, 256, _keyBuffer); _keyboardDevice->GetDeviceState(sizeof(_keyBuffer), (void**)&_keyBuffer); } } if (_mouseDevice) { HRESULT hr = _mouseDevice->Poll(); if (FAILED(hr)) { hr = _mouseDevice->Acquire(); while (hr == DIERR_INPUTLOST) hr = _mouseDevice->Acquire(); } else { _mouseRecordState = _mouseState; _mouseDevice->GetDeviceState(sizeof(_mouseState), (void**)&_mouseState); } } } bool e2d::Input::isDown(KeyCode key) { if (_keyBuffer[static_cast(key)] & 0x80) return true; return false; } bool e2d::Input::isPress(KeyCode key) { if ((_keyBuffer[static_cast(key)] & 0x80) && !(_keyRecordBuffer[static_cast(key)] & 0x80)) return true; return false; } bool e2d::Input::isRelease(KeyCode key) { if (!(_keyBuffer[static_cast(key)] & 0x80) && (_keyRecordBuffer[static_cast(key)] & 0x80)) return true; return false; } bool e2d::Input::isDown(MouseCode code) { if (_mouseState.rgbButtons[static_cast(code)] & 0x80) return true; return false; } bool e2d::Input::isPress(MouseCode code) { if ((_mouseState.rgbButtons[static_cast(code)] & 0x80) && !(_mouseRecordState.rgbButtons[static_cast(code)] & 0x80)) return true; return false; } bool e2d::Input::isRelease(MouseCode code) { if (!(_mouseState.rgbButtons[static_cast(code)] & 0x80) && (_mouseRecordState.rgbButtons[static_cast(code)] & 0x80)) return true; return false; } float e2d::Input::getMouseX() { return getMousePos().x; } float e2d::Input::getMouseY() { return getMousePos().y; } e2d::Point e2d::Input::getMousePos() { HWND hWnd = Window::getInstance()->getHWnd(); POINT mousePos; GetCursorPos(&mousePos); ScreenToClient(hWnd, &mousePos); UINT ret = ::GetDpiForWindow(hWnd); return Point(mousePos.x * 96.f / ret, mousePos.y * 96.f / ret); } float e2d::Input::getMouseDeltaX() { return (float)_mouseState.lX; } float e2d::Input::getMouseDeltaY() { return (float)_mouseState.lY; } float e2d::Input::getMouseDeltaZ() { return (float)_mouseState.lZ; }