/****************************************************** * Easy2D Game Engine (v1.1.0) * http://www.easy2d.cn * * Depends on EasyX (Ver:20170827(beta)) ******************************************************/ #pragma once #ifndef __cplusplus #error Easy2D is only for C++ #endif #if _MSC_VER < 1900 #error Do Visual Studio 2015/2017 specific stuff #endif #include #include "e2dmsg.h" #include "e2dtool.h" #include "e2dstyle.h" #include "e2dobj.h" #include "e2daction.h" #if defined(UNICODE) && (_DEBUG) #pragma comment(lib,"Easy2Ddw.lib") #elif !defined(UNICODE) && (_DEBUG) #pragma comment(lib,"Easy2Dd.lib") #elif defined(UNICODE) #pragma comment(lib,"Easy2Dw.lib") #elif !defined(UNICODE) #pragma comment(lib,"Easy2D.lib") #endif using namespace easy2d;