#include "..\..\easy2d.h" #include "..\..\EasyX\easyx.h" Circle::Circle() : m_nRadius(0) { } Circle::Circle(int x, int y, int radius) : Node(x, y), m_nRadius(radius) { } Circle::~Circle() { } void Circle::solidShape() { solidcircle(m_nX, m_nY, m_nRadius); } void Circle::fillShape() { fillcircle(m_nX, m_nY, m_nRadius); } void Circle::roundShape() { circle(m_nX, m_nY, m_nRadius); } int Circle::getRadius() const { return m_nRadius; } void Circle::setRadius(int r) { m_nRadius = r; }