// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include "base.hpp" #include "Singleton.hpp" #include "Font.hpp" #include "Resource.h" #include "TextRenderer.h" #include "../math/Matrix.hpp" namespace easy2d { class Image; namespace devices { struct D2DResources { cpFactory factory; cpImagingFactory imaging_factory; cpWriteFactory write_factory; spTextRenderer text_renderer; cpSolidColorBrush solid_brush; cpRenderTarget render_target; cpStrokeStyle miter_stroke_style; cpStrokeStyle bevel_stroke_style; cpStrokeStyle round_stroke_style; }; class GraphicsDevice { E2D_DECLARE_SINGLETON(GraphicsDevice); E2D_DISABLE_COPY(GraphicsDevice); public: void Init(HWND hwnd, bool debug); // 开始渲染 void BeginDraw(HWND hwnd); // 结束渲染 void EndDraw(); // 设置背景色 void SetBackgroundColor( const Color& color ); // 渲染调试信息 void DrawDebugInfo(); void CreateDeviceResources(HWND hwnd); HRESULT CreateRectGeometry( cpGeometry& geometry, const math::Matrix& matrix, const Size& size ) const; HRESULT CreateTextFormat( cpTextFormat& text_format, Font const& font ) const; HRESULT CreateTextLayout( cpTextLayout& text_layout, String const& text, cpTextFormat const& text_format, float wrap_width ) const; HRESULT CreateLayer( cpLayer& layer ); HRESULT CreateSolidColorBrush( cpSolidColorBrush& brush ) const; cpStrokeStyle const& GetStrokeStyle( StrokeStyle stroke ) const; cpRenderTarget const& GetRenderTarget() const; HRESULT SetTransform( const math::Matrix& matrix ); HRESULT SetBrushOpacity( float opacity ); HRESULT SetTextStyle( const Color& color, bool has_outline, const Color& outline_color, float outline_width, StrokeStyle outline_stroke ); HRESULT DrawGeometry( cpGeometry const& geometry, const Color& border_color, float opacity, float stroke_width, StrokeStyle stroke = StrokeStyle::Miter ); HRESULT DrawImage( spImage const& image, float opacity, const Rect& dest_rect, const Rect& source_rect ); HRESULT DrawTextLayout( cpTextLayout const& text_layout ); HRESULT PushClip( const math::Matrix& clip_matrix, const Size& clip_size ); HRESULT PopClip(); HRESULT PushLayer( cpLayer const& layer, LayerProperties const& properties ); HRESULT PopLayer(); HRESULT CreateBitmapFromFile( cpBitmap& bitmap, String const& file_path ); HRESULT CreateBitmapFromResource( cpBitmap& bitmap, Resource const& res ); HRESULT Resize( UINT32 width, UINT32 height ); void ClearImageCache(); protected: GraphicsDevice(); ~GraphicsDevice(); protected: bool initialized; D2DResources d2d; D2D1_COLOR_F clear_color_; cpTextFormat fps_text_format_; cpTextLayout fps_text_layout_; std::map bitmap_cache_; }; E2D_DECLARE_SINGLETON_TYPE(GraphicsDevice, Graphics); } }