// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "easy2d-audio.h" #include "Player.h" namespace easy2d { Player::Player() : volume_(1.f) { } Player::~Player() { ClearCache(); } bool Player::Load(Resource const& res) { size_t hash_code = res.GetHashCode(); if (musics_cache_.end() != musics_cache_.find(hash_code)) return true; MusicPtr music = new (std::nothrow) Music(); if (music) { if (music->Load(res)) { music->SetVolume(volume_); musics_cache_.insert(std::make_pair(hash_code, music)); return true; } } return false; } bool Player::Play(Resource const& res, int loop_count) { if (Load(res)) { size_t hash_code = res.GetHashCode(); auto music = musics_cache_[hash_code]; if (music->Play(loop_count)) { return true; } } return false; } void Player::Pause(Resource const& res) { size_t hash_code = res.GetHashCode(); if (musics_cache_.end() != musics_cache_.find(hash_code)) musics_cache_[hash_code]->Pause(); } void Player::Resume(Resource const& res) { size_t hash_code = res.GetHashCode(); if (musics_cache_.end() != musics_cache_.find(hash_code)) musics_cache_[hash_code]->Resume(); } void Player::Stop(Resource const& res) { size_t hash_code = res.GetHashCode(); if (musics_cache_.end() != musics_cache_.find(hash_code)) musics_cache_[hash_code]->Stop(); } bool Player::IsPlaying(Resource const& res) { size_t hash_code = res.GetHashCode(); if (musics_cache_.end() != musics_cache_.find(hash_code)) return musics_cache_[hash_code]->IsPlaying(); return false; } float Player::GetVolume() const { return volume_; } void Player::SetVolume(float volume) { volume_ = std::min(std::max(volume, -224.f), 224.f); for (const auto& pair : musics_cache_) { pair.second->SetVolume(volume_); } } void Player::PauseAll() { for (const auto& pair : musics_cache_) { pair.second->Pause(); } } void Player::ResumeAll() { for (const auto& pair : musics_cache_) { pair.second->Resume(); } } void Player::StopAll() { for (const auto& pair : musics_cache_) { pair.second->Stop(); } } void Player::ClearCache() { musics_cache_.clear(); } }