// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include "Layer.h" #include "../renderer/render.h" namespace easy2d { Layer::Layer() { SetSize(Renderer::Instance().GetOutputSize()); AddListener(Event::MouseBtnDown, MakeClosure(this, &Layer::HandleMessages)); AddListener(Event::MouseBtnUp, MakeClosure(this, &Layer::HandleMessages)); AddListener(Event::MouseMove, MakeClosure(this, &Layer::HandleMessages)); AddListener(Event::MouseWheel, MakeClosure(this, &Layer::HandleMessages)); AddListener(Event::KeyDown, MakeClosure(this, &Layer::HandleMessages)); AddListener(Event::KeyUp, MakeClosure(this, &Layer::HandleMessages)); AddListener(Event::Char, MakeClosure(this, &Layer::HandleMessages)); } Layer::~Layer() { } void Layer::Dispatch(Event& evt) { if (!IsVisible()) return; NodePtr prev; for (auto child = children_.Last(); child; child = prev) { prev = child->PrevItem(); child->Dispatch(evt); } EventDispatcher::Dispatch(evt); } void Layer::HandleMessages(Event const & evt) { switch (evt.type) { case Event::MouseBtnDown: OnMouseButtonDown(evt.mouse.button, Point{ evt.mouse.x, evt.mouse.y }); break; case Event::MouseBtnUp: OnMouseButtonUp(evt.mouse.button, Point{ evt.mouse.x, evt.mouse.y }); break; case Event::MouseMove: OnMouseMoved(Point{ evt.mouse.x, evt.mouse.y }); break; case Event::MouseWheel: OnMouseWheel(evt.mouse.wheel); break; case Event::KeyDown: OnKeyDown(evt.key.code); break; case Event::KeyUp: OnKeyUp(evt.key.code); break; case Event::Char: OnChar(evt.key.c); break; } } }