// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include "base.hpp" #include "Singleton.hpp" #include "Font.hpp" #include "Resource.h" #include "TextRenderer.h" #include "TextStyle.hpp" #include "../math/Matrix.hpp" namespace easy2d { class Image; namespace devices { struct D2DResources { cpFactory factory; cpImagingFactory imaging_factory; cpWriteFactory write_factory; cpTextRenderer text_renderer; cpSolidColorBrush solid_brush; cpHwndRenderTarget render_target; cpStrokeStyle miter_stroke_style; cpStrokeStyle bevel_stroke_style; cpStrokeStyle round_stroke_style; }; class GraphicsDevice : protected Noncopyable { E2D_DECLARE_SINGLETON(GraphicsDevice); public: void Init(HWND hwnd, bool debug); // 开始渲染 void BeginDraw(HWND hwnd); // 结束渲染 void EndDraw(); // 设置背景色 void SetBackgroundColor( const Color& color ); void CreateDeviceResources(HWND hwnd); HRESULT CreateRectangleGeometry( cpRectangleGeometry& geo, Rect const& rect ) const; HRESULT CreateRoundedRectangleGeometry( cpRoundedRectangleGeometry& geo, Rect const& rect, float radius_x, float radius_y ) const; HRESULT CreateEllipseGeometry( cpEllipseGeometry& geo, Point const& center, float radius_x, float radius_y ) const; HRESULT CreateTransformedGeometry( cpTransformedGeometry& transformed, math::Matrix const& matrix, cpGeometry const& geo ) const; HRESULT CreatePathGeometry( cpPathGeometry& geometry ) const; HRESULT CreateTextFormat( cpTextFormat& text_format, Font const& font, TextStyle const& text_style ) const; HRESULT CreateTextLayout( cpTextLayout& text_layout, Size& layout_size, String const& text, cpTextFormat const& text_format, TextStyle const& text_style ) const; HRESULT CreateTextRenderer( cpTextRenderer& text_renderer, cpRenderTarget const& render_target, cpSolidColorBrush const& brush ); HRESULT CreateLayer( cpLayer& layer ); HRESULT CreateSolidColorBrush( cpSolidColorBrush& brush ) const; HRESULT CreateBitmapFromFile( cpBitmap& bitmap, String const& file_path ); HRESULT CreateBitmapFromResource( cpBitmap& bitmap, Resource const& res ); HRESULT CreateBitmapRenderTarget( cpBitmapRenderTarget& brt ); cpStrokeStyle const& GetStrokeStyle( StrokeStyle stroke ) const; HRESULT SetTransform( const math::Matrix& matrix ); HRESULT SetOpacity( float opacity ); HRESULT SetTextStyle( const Color& color, bool has_outline, const Color& outline_color, float outline_width, StrokeStyle outline_stroke ); HRESULT DrawGeometry( cpGeometry const& geometry, const Color& stroke_color, float stroke_width, StrokeStyle stroke = StrokeStyle::Miter ); HRESULT FillGeometry( cpGeometry const& geometry, const Color& fill_color ); HRESULT DrawImage( spImage const& image ); HRESULT DrawBitmap( cpBitmap const& bitmap ); HRESULT DrawTextLayout( cpTextLayout const& text_layout ); HRESULT PushClip( const math::Matrix& clip_matrix, const Size& clip_size ); HRESULT PopClip(); HRESULT PushLayer( cpLayer const& layer, LayerProperties const& properties ); HRESULT PopLayer(); HRESULT GetSize( Size& size ); HRESULT Resize( UINT32 width, UINT32 height ); void ClearImageCache(); protected: GraphicsDevice(); ~GraphicsDevice(); protected: bool initialized; bool window_occluded; float opacity_; D2DResources d2d; D2D1_COLOR_F clear_color_; cpTextFormat fps_text_format_; cpTextLayout fps_text_layout_; std::map bitmap_cache_; }; E2D_DECLARE_SINGLETON_TYPE(GraphicsDevice, Graphics); } }