// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "..\e2daction.h" #include "..\e2dobject.h" namespace easy2d { JumpBy::JumpBy(float duration, const Point & vec, float height, int jumps) : FiniteTimeAction(duration) , delta_pos_(vec) , height_(height) , jumps_(jumps) { } JumpBy * JumpBy::Clone() const { return new JumpBy(duration_, delta_pos_, height_, jumps_); } JumpBy * JumpBy::Reverse() const { return new JumpBy(duration_, -delta_pos_, height_, jumps_); } void JumpBy::Init() { FiniteTimeAction::Init(); if (target_) { prev_pos_ = start_pos_ = target_->GetPosition(); } } void JumpBy::Update() { FiniteTimeAction::Update(); if (target_) { float frac = fmod(delta_ * jumps_, 1.f); float x = delta_pos_.x * delta_; float y = height_ * 4 * frac * (1 - frac); y += delta_pos_.y * delta_; Point currentPos = target_->GetPosition(); Point diff = currentPos - prev_pos_; start_pos_ = diff + start_pos_; Point newPos = start_pos_ + Point(x, y); target_->SetPosition(newPos); prev_pos_ = newPos; } } }