#include "..\Easy2D\easy2d.h" #include int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { if (!EApp::init(L"Demo", 250, 150)) return -1; EString str; str += L"123"; str += L"4"; UINT h1 = str.hash(); EString string; string = string + L"Hello" + 2017 + L"!"; string.append(L"Hello").append(2017).append(L"!"); EString str2; str2 += 1; str2 += 2L; str2 += 2.3; str2 += 4.6f; UINT h2 = str2.hash(); str2 += std::wstring(L"sdf"); EString str3; str3 += str2 + str; UINT h3 = str3.hash(); auto scene = new EScene(); EApp::enterScene(scene); for (int i = 0; i < 25; i++) { auto sprite = new ESprite(L"test.png"); sprite->setScale(0.5f); sprite->setPos(ERandom::between(0, EApp::getWidth()), ERandom::between(0, EApp::getHeight())); scene->add(sprite); } //auto scene = new EScene(); //scene->retain(); //auto text = new EText(L"中文测试中文测试中文测试中文测试中文测试中文测试中文测试", L"楷体"); //text->setPos(EApp::getWidth() / 2, EApp::getHeight() / 2); ////text->setWordWrapping(true); ////text->setWordWrappingWidth(130); //text->setRotation(40); //text->runAction(new EActionLoop(new EActionTwo(new EActionFadeOut(1), new EActionFadeIn(1)))); //scene->add(text); //auto listener = new EListenerKeyboardPress([=]() { // if (EKeyboardMsg::getKeyValue() == EKeyboardMsg::KEY::SPACE) // { // EApp::backScene(new ETransitionMove(0.5f, ETransitionMove::DOWN)); // } //}); //listener->bindWith(scene); //auto scene2 = new EScene(); //auto bird = new ESprite(L"atlas.png", 5, 982, 34, 24); //auto animation = new EAnimation(); //animation->addFrame(new ESpriteFrame(L"atlas.png", 5, 982, 34, 24)); //animation->addFrame(new ESpriteFrame(L"atlas.png", 61, 982, 34, 24)); //animation->addFrame(new ESpriteFrame(L"atlas.png", 117, 982, 34, 24)); //animation->addFrame(new ESpriteFrame(L"atlas.png", 61, 982, 34, 24)); //bird->runAction(new EActionLoop(animation)); //bird->setPivot(0.5f, 0.5f); //bird->setPos(EApp::getWidth() / 2, EApp::getHeight() / 2); //scene2->add(bird); //auto btnStart = new ESprite(L"atlas.png", 702, 234, 116, 70); //auto btnStartSelected = new ESprite(L"atlas.png", 702, 234, 116, 70); //btnStartSelected->setPosY(5); //auto button = new EButton(btnStart, btnStartSelected, [=] { // /*if (EApp::isPaused()) // { // EApp::resume(); // } // else // { // EApp::pause(); // }*/ // EApp::enterScene(scene, new ETransitionMove(1, ETransitionMove::RIGHT)); //}); //button->setPivot(0.5f, 0.5f); //button->setPos(EApp::getWidth() / 2, EApp::getHeight() / 2 + 100); //scene2->add(button); //EMusicUtils::playMusic(L"music.wav", -1); ///*scene2->runAction(new EActionSequence(5, // new EActionCallback([]() { EMusicUtils::playMusic(L"music.wav", -1); }), // new EActionDelay(3), // new EActionCallback([]() { EMusicUtils::pauseMusic(L"music.wav"); }), // new EActionDelay(10), // new EActionCallback([]() { EMusicUtils::resumeMusic(L"music.wav"); })));*/ //EApp::enterScene(scene2, new ETransitionMove(1, ETransitionMove::UP)); return EApp::run(); }