#include "..\e2dtool.h" e2d::Player * e2d::Player::_instance = nullptr; e2d::Player::Player() : _volume(1.f) , _xAudio2(nullptr) , _masteringVoice(nullptr) { CoInitialize(nullptr); } e2d::Player::~Player() { for (auto pair : _resList) GC::release(pair.second); _resList.clear(); if (_masteringVoice) _masteringVoice->DestroyVoice(); SafeRelease(_xAudio2); CoUninitialize(); } e2d::Player * e2d::Player::getInstance() { if (!_instance) { _instance = new (std::nothrow) Player; HRESULT hr; if (FAILED(hr = XAudio2Create(&_instance->_xAudio2, 0)) || FAILED(hr = _instance->_xAudio2->CreateMasteringVoice(&_instance->_masteringVoice))) { throw SystemException(L"³õʼ»¯ XAudio2 ×é¼þʧ°Ü"); } } return _instance; } void e2d::Player::destroyInstance() { if (_instance) { delete _instance; _instance = nullptr; } } IXAudio2 * e2d::Player::getXAudio2() { return _xAudio2; } bool e2d::Player::preload(const String& filePath) { if (filePath.isEmpty()) return false; return preload(Resource(filePath)); } bool e2d::Player::preload(const Resource& res) { if (_resList.end() != _resList.find(res)) return true; Music * music = new (e2d::autorelease) Music(); if (music->open(res)) { GC::retain(music); music->setVolume(_volume); _resList.insert(std::make_pair(res, music)); return true; } return false; } bool e2d::Player::play(const String& filePath, int nLoopCount) { if (filePath.isEmpty()) return false; return play(Resource(filePath), nLoopCount); } bool e2d::Player::play(const Resource& res, int nLoopCount) { if (Player::preload(res)) { auto music = _resList[res]; if (music->play(nLoopCount)) { return true; } } return false; } void e2d::Player::pause(const String& filePath) { if (filePath.isEmpty()) return; pause(Resource(filePath)); } void e2d::Player::pause(const Resource& res) { if (_resList.end() != _resList.find(res)) _resList[res]->pause(); } void e2d::Player::resume(const String& filePath) { if (filePath.isEmpty()) return; resume(Resource(filePath)); } void e2d::Player::resume(const Resource& res) { if (_resList.end() != _resList.find(res)) _resList[res]->pause(); } void e2d::Player::stop(const String& filePath) { if (filePath.isEmpty()) return; stop(Resource(filePath)); } void e2d::Player::stop(const Resource& res) { if (res.isResource()) { } if (_resList.end() != _resList.find(res)) _resList[res]->stop(); } bool e2d::Player::isPlaying(const String& filePath) { if (filePath.isEmpty()) return false; return isPlaying(Resource(filePath)); } bool e2d::Player::isPlaying(const Resource& res) { if (_resList.end() != _resList.find(res)) return _resList[res]->isPlaying(); return false; } double e2d::Player::getVolume() { return _volume; } void e2d::Player::setVolume(double volume) { _volume = std::min(std::max(float(volume), -224.f), 224.f); for (auto pair : _resList) { pair.second->setVolume(_volume); } } void e2d::Player::pauseAll() { for (auto pair : _resList) { pair.second->pause(); } } void e2d::Player::resumeAll() { for (auto pair : _resList) { pair.second->resume(); } } void e2d::Player::stopAll() { for (auto pair : _resList) { pair.second->stop(); } } void e2d::Player::clearCache() { for (auto pair : _resList) { GC::release(pair.second); } _resList.clear(); }