// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "input.h" #include "logs.h" #include namespace easy2d { namespace devices { InputDevice::InputDevice() : initialized_(false) , hwnd_(nullptr) , scale_x_(1.f) , scale_y_(1.f) { ZeroMemory(keys_, sizeof(keys_)); ZeroMemory(keys_cache_, sizeof(keys_cache_)); } InputDevice::~InputDevice() { E2D_LOG("Destroying input device"); } void InputDevice::Init(HWND hwnd, float scale_x, float scale_y, bool debug) { if (initialized_) return; E2D_LOG("Initing input device"); hwnd_ = hwnd; scale_x_ = scale_x; scale_y_ = scale_y; initialized_ = true; } void InputDevice::Update() { memcpy(keys_cache_, keys_, sizeof(keys_cache_)); GetKeyboardState(keys_); POINT client_cursor_pos; GetCursorPos(&client_cursor_pos); ScreenToClient(hwnd_, &client_cursor_pos); mouse_pos_ = Point(client_cursor_pos.x * scale_x_, client_cursor_pos.y * scale_y_); } bool InputDevice::IsDown(KeyCode code) { if (keys_[static_cast(code)] & 0x80) return true; return false; } bool InputDevice::IsDown(MouseCode code) { if (keys_[static_cast(code)] & 0x80) return true; return false; } bool InputDevice::WasPressed(KeyCode code) { if (keys_cache_[static_cast(code)] & 0x80 && !(keys_[static_cast(code)] & 0x80)) return true; return false; } bool InputDevice::WasPressed(MouseCode code) { if (keys_cache_[static_cast(code)] & 0x80 && !(keys_[static_cast(code)] & 0x80)) return true; return false; } float InputDevice::GetMouseX() { return mouse_pos_.x; } float InputDevice::GetMouseY() { return mouse_pos_.y; } Point InputDevice::GetMousePos() { return mouse_pos_; } } }