// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include "macros.h" namespace easy2d { // 资源数据 // // Usage: // 如果需要手动加载资源, 可以通过 Resource::Load 方法获取资源内容 // ResourceData data; // if (res.Load(&data)) { // LPVOID data = data.buffer; // DWORD size_ = data.buffer_size; // } // struct ResourceData { LPVOID buffer; DWORD buffer_size; }; // 资源 // // Usage: // Resource 用于获取可执行文件 (exe) 中的资源, 必须在构造函数中指定它的 // 资源类型和名称标识符。 // 例如, 一份音频资源的类型为 L"WAVE", 名称标识符为 IDR_WAVE_1, // 那么可以这样指定该资源: Resource res(MAKEINTRESOURCE(IDR_WAVE_1), L"WAVE"); // // 了解资源的更多信息: https://docs.microsoft.com/en-us/windows/desktop/menurc/resources // class Resource { public: Resource( LPCWSTR name, /* 资源名称 */ LPCWSTR type /* 资源类型 */ ); bool Load( ResourceData* buffer ) const; LPCWSTR GetName() const; LPCWSTR GetType() const; size_t GetHashCode() const; private: LPCWSTR name_; LPCWSTR type_; }; }