// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include "Actor.h" #include "Frame.h" namespace kiwano { // 精灵 class KGE_API Sprite : public VisualActor { public: Sprite(); explicit Sprite( Resource const& res ); explicit Sprite( Resource const& res, Rect const& crop_rect /* 裁剪矩形 */ ); explicit Sprite( FramePtr frame ); virtual ~Sprite(); // 加载图像资源 bool Load( Resource const& res ); // 裁剪矩形 void Crop( const Rect& crop_rect ); // 获取帧图像 inline FramePtr GetFrame() const { return frame_; } // 设置帧图像 void SetFrame(FramePtr frame); // 渲染精灵 void OnRender() override; protected: FramePtr frame_; }; }