// Copyright (c) 2018-2019 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include #include #include namespace kiwano { namespace physics { FixturePtr Fixture::CreateCircle(const Param& param, float radius, const Point& offset) { FixturePtr ptr = new (autogc) Fixture; if (ptr) { auto shape = std::make_unique(); shape->m_radius = global::LocalToWorld(radius); shape->m_p = global::LocalToWorld(offset); ptr->shape_ = std::move(shape); ptr->param_ = param; } return ptr; } FixturePtr Fixture::CreateRect(const Param& param, const Size& size, const Point& offset, float rotation) { FixturePtr ptr = new (autogc) Fixture; if (ptr) { b2Vec2 b2size = global::LocalToWorld(size); b2Vec2 b2offset = global::LocalToWorld(offset); auto shape = std::make_unique(); shape->SetAsBox(b2size.x / 2, b2size.y / 2, b2offset, math::Degree2Radian(rotation)); ptr->shape_ = std::move(shape); ptr->param_ = param; } return ptr; } FixturePtr Fixture::CreatePolygon(const Param& param, const Vector& vertexs) { FixturePtr ptr = new (autogc) Fixture; if (ptr) { Vector b2vertexs; b2vertexs.reserve(vertexs.size()); for (const auto& v : vertexs) { b2vertexs.push_back(global::LocalToWorld(v)); } auto shape = std::make_unique(); shape->Set(&b2vertexs[0], static_cast(b2vertexs.size())); ptr->shape_ = std::move(shape); ptr->param_ = param; } return ptr; } FixturePtr Fixture::CreateEdge(const Param& param, const Point& p1, const Point& p2) { FixturePtr ptr = new (autogc) Fixture; if (ptr) { b2Vec2 start = global::LocalToWorld(p1); b2Vec2 end = global::LocalToWorld(p2); auto shape = std::make_unique(); shape->Set(start, end); ptr->shape_ = std::move(shape); ptr->param_ = param; } return ptr; } FixturePtr Fixture::CreateChain(const Param& param, const Vector& vertices, bool loop) { FixturePtr ptr = new (autogc) Fixture; if (ptr) { Vector b2vertices; b2vertices.reserve(vertices.size()); for (const auto& v : vertices) { b2vertices.push_back(global::LocalToWorld(v)); } auto shape = std::make_unique(); if (loop) { shape->CreateLoop(&b2vertices[0], static_cast(b2vertices.size())); } else { shape->CreateChain(&b2vertices[0], static_cast(b2vertices.size())); } ptr->shape_ = std::move(shape); ptr->param_ = param; } return ptr; } Fixture::Fixture() : fixture_(nullptr) { } Fixture::~Fixture() { } bool Fixture::Init(PhysicBodyPtr body) { return this->Init(body.Get()); } bool Fixture::Init(PhysicBody* body) { KGE_ASSERT(fixture_ == nullptr); KGE_ASSERT(body); if (body) { b2Body* b2body = body->GetB2Body(); if (b2body == nullptr) { // lazy init return true; } b2FixtureDef fd; fd.density = param_.density; fd.friction = param_.friction; fd.restitution = param_.restitution; fd.isSensor = param_.is_sensor; fd.shape = shape_.get(); b2Fixture* fixture = b2body->CreateFixture(&fd); if (fixture) { this->SetB2Fixture(fixture); // Don't need shape any more, b2Fixture already has a clone shape_.reset(); return true; } } return false; } PhysicBody* Fixture::GetBody() const { KGE_ASSERT(fixture_); return static_cast(fixture_->GetBody()->GetUserData()); } void Fixture::GetMassData(float* mass, Point* center, float* inertia) const { KGE_ASSERT(fixture_); b2MassData data; fixture_->GetMassData(&data); if (mass) *mass = data.mass; if (center) *center = global::WorldToLocal(data.center); if (inertia) *inertia = data.I; } bool Fixture::TestPoint(const Point& p) const { KGE_ASSERT(fixture_); return fixture_->TestPoint(global::LocalToWorld(p)); } void Fixture::Destroy() { if (fixture_) { b2Body* body = fixture_->GetBody(); if (body) { body->DestroyFixture(fixture_); } fixture_ = nullptr; } } } // namespace physics } // namespace kiwano