// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include #include #include #if KGE_RENDER_ENGINE == KGE_RENDER_ENGINE_DIRECTX #include #endif namespace kiwano { Shape::Shape() {} void Shape::Clear() { ResetNativePointer(); } Rect Shape::GetBoundingBox() const { #if KGE_RENDER_ENGINE == KGE_RENDER_ENGINE_DIRECTX Rect bounds; auto geometry = NativePtr::Get(this); if (geometry) { // no matter it failed or not geometry->GetBounds(nullptr, DX::ConvertToRectF(&bounds)); } return bounds; #else return Rect(); // not supported #endif } Rect Shape::GetBoundingBox(const Matrix3x2& transform) const { #if KGE_RENDER_ENGINE == KGE_RENDER_ENGINE_DIRECTX Rect bounds; auto geometry = NativePtr::Get(this); if (geometry) { // no matter it failed or not geometry->GetBounds(DX::ConvertToMatrix3x2F(transform), DX::ConvertToRectF(&bounds)); } return bounds; #else return Rect(); // not supported #endif } float Shape::GetLength() const { #if KGE_RENDER_ENGINE == KGE_RENDER_ENGINE_DIRECTX float length = 0.f; auto geometry = NativePtr::Get(this); if (geometry) { // no matter it failed or not geometry->ComputeLength(D2D1::Matrix3x2F::Identity(), &length); } return length; #else return 0.0f; // not supported #endif } bool Shape::ComputePointAtLength(float length, Point& point, Vec2& tangent) const { #if KGE_RENDER_ENGINE == KGE_RENDER_ENGINE_DIRECTX auto geometry = NativePtr::Get(this); if (geometry) { HRESULT hr = geometry->ComputePointAtLength(length, D2D1::Matrix3x2F::Identity(), DX::ConvertToPoint2F(&point), DX::ConvertToPoint2F(&tangent)); return SUCCEEDED(hr); } return false; #else return false; // not supported #endif } float Shape::ComputeArea() const { #if KGE_RENDER_ENGINE == KGE_RENDER_ENGINE_DIRECTX auto geometry = NativePtr::Get(this); if (geometry) { float area = 0.f; // no matter it failed or not geometry->ComputeArea(D2D1::Matrix3x2F::Identity(), &area); } return 0.f; #else return 0.0f; // not supported #endif } bool Shape::ContainsPoint(const Point& point, const Matrix3x2* transform) const { #if KGE_RENDER_ENGINE == KGE_RENDER_ENGINE_DIRECTX auto geometry = NativePtr::Get(this); if (!geometry) return false; BOOL ret = 0; // no matter it failed or not geometry->FillContainsPoint(DX::ConvertToPoint2F(point), DX::ConvertToMatrix3x2F(transform), D2D1_DEFAULT_FLATTENING_TOLERANCE, &ret); return !!ret; #else return false; // not supported #endif } ShapePtr Shape::CreateLine(const Point& begin, const Point& end) { ShapePtr output = new (autogc) Shape; Renderer::GetInstance().CreateLineShape(*output, begin, end); return output; } ShapePtr Shape::CreateRect(const Rect& rect) { ShapePtr output = new (autogc) Shape; Renderer::GetInstance().CreateRectShape(*output, rect); return output; } ShapePtr Shape::CreateRoundedRect(const Rect& rect, const Vec2& radius) { ShapePtr output = new (autogc) Shape; Renderer::GetInstance().CreateRoundedRectShape(*output, rect, radius); return output; } ShapePtr Shape::CreateCircle(const Point& center, float radius) { ShapePtr output = new (autogc) Shape; Renderer::GetInstance().CreateEllipseShape(*output, center, Vec2{ radius, radius }); return output; } ShapePtr Shape::CreateEllipse(const Point& center, const Vec2& radius) { ShapePtr output = new (autogc) Shape; Renderer::GetInstance().CreateEllipseShape(*output, center, radius); return output; } } // namespace kiwano