// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include "base.h" #include "TextRenderer.h" namespace easy2d { namespace render { typedef struct { ID2D1Factory* Factory; IWICImagingFactory* WICImagingFactory; IDWriteFactory* DWriteFactory; ITextRenderer* TextRenderer; ID2D1SolidColorBrush* SolidColorBrush; ID2D1HwndRenderTarget* HwndRenderTarget; ID2D1StrokeStyle* MiterStrokeStyle; ID2D1StrokeStyle* BevelStrokeStyle; ID2D1StrokeStyle* RoundStrokeStyle; } _D2D_Resource; extern _D2D_Resource D2D; void Initialize(HWND hwnd); void CreateDeviceResources(HWND hwnd); void Uninitialize(); class GraphicsDevice { public: GraphicsDevice(); ~GraphicsDevice(); // 开始渲染 void BeginDraw(HWND hwnd); // 结束渲染 void EndDraw(); // 渲染调试信息 void DrawDebugInfo(); // 设置背景色 void SetBackgroundColor( const Color& color ); protected: D2D1_COLOR_F clear_color_; IDWriteTextFormat* fps_text_format_; IDWriteTextLayout* fps_text_layout_; }; extern GraphicsDevice instance; } }