// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include #include namespace kiwano { InterpolationMode Texture::default_interpolation_mode_ = InterpolationMode::Linear; Texture::Texture() : interpolation_mode_(default_interpolation_mode_) { } Texture::~Texture() {} bool Texture::Load(String const& file_path) { Renderer::Instance().CreateTexture(*this, file_path); return IsValid(); } bool Texture::Load(Resource const& res) { Renderer::Instance().CreateTexture(*this, res); return IsValid(); } bool Texture::IsValid() const { return bitmap_ != nullptr; } float Texture::GetWidth() const { if (bitmap_) { return bitmap_->GetSize().width; } return 0; } float Texture::GetHeight() const { if (bitmap_) { return bitmap_->GetSize().height; } return 0; } Size Texture::GetSize() const { if (bitmap_) { auto bitmap_size = bitmap_->GetSize(); return Size{ bitmap_size.width, bitmap_size.height }; } return Size{}; } uint32_t Texture::GetWidthInPixels() const { if (bitmap_) { return bitmap_->GetPixelSize().width; } return 0; } uint32_t Texture::GetHeightInPixels() const { if (bitmap_) { return bitmap_->GetPixelSize().height; } return 0; } math::Vec2T Texture::GetSizeInPixels() const { if (bitmap_) { auto bitmap_size = bitmap_->GetPixelSize(); return math::Vec2T{ bitmap_size.width, bitmap_size.height }; } return math::Vec2T{}; } InterpolationMode Texture::GetBitmapInterpolationMode() const { return interpolation_mode_; } void Texture::CopyFrom(TexturePtr copy_from) { if (IsValid() && copy_from) { HRESULT hr = bitmap_->CopyFromBitmap(nullptr, copy_from->GetBitmap().get(), nullptr); win32::ThrowIfFailed(hr); } } void Texture::CopyFrom(TexturePtr copy_from, Rect const& src_rect, Point const& dest_point) { if (IsValid() && copy_from) { HRESULT hr = bitmap_->CopyFromBitmap( &D2D1::Point2U(uint32_t(dest_point.x), uint32_t(dest_point.y)), copy_from->GetBitmap().get(), &D2D1::RectU(uint32_t(src_rect.GetLeft()), uint32_t(src_rect.GetTop()), uint32_t(src_rect.GetRight()), uint32_t(src_rect.GetBottom()))); win32::ThrowIfFailed(hr); } } void Texture::SetInterpolationMode(InterpolationMode mode) { interpolation_mode_ = mode; switch (mode) { case InterpolationMode::Linear: break; case InterpolationMode::Nearest: break; default: break; } } D2D1_PIXEL_FORMAT Texture::GetPixelFormat() const { if (bitmap_) { return bitmap_->GetPixelFormat(); } return D2D1_PIXEL_FORMAT(); } ComPtr Texture::GetBitmap() const { return bitmap_; } void Texture::SetBitmap(ComPtr bitmap) { bitmap_ = bitmap; } void Texture::SetDefaultInterpolationMode(InterpolationMode mode) { default_interpolation_mode_ = mode; } InterpolationMode Texture::GetDefaultInterpolationMode() { return default_interpolation_mode_; } } // namespace kiwano