// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #ifndef __cplusplus # error Easy2D only supports C++ #endif #ifndef _MSC_VER # error Easy2D only supports MSVC compiler #endif #ifndef VS_VER # define VS_VER _MSC_VER # define VS_2013 1800 # define VS_2015 1900 # define VS_2017 1900 #endif #if VS_VER < VS_2013 # error Easy2D only supports Visual Studio 2013 and above #endif #ifndef WINVER # define WINVER 0x0700 // Allow use of features specific to Windows 7 or later #endif #ifndef _WIN32_WINNT # define _WIN32_WINNT 0x0700 // Allow use of features specific to Windows 7 or later #endif #ifndef NTDDI_VERSION # define NTDDI_VERSION NTDDI_WIN7 #endif #ifndef UNICODE # define UNICODE #endif // Exclude rarely-used items from Windows headers #ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN #endif #ifndef NOMINMAX # define NOMINMAX #endif #ifndef INITGUID # define INITGUID #endif #if defined(DEBUG) || defined(_DEBUG) # ifndef E2D_DEBUG # define E2D_DEBUG # endif #else # undef E2D_DEBUG #endif // Windows Header Files #include #include // C++ RunTime Header Files #include #include #include #include #include #include #if VS_VER >= VS_2015 # define E2D_NOEXCEPT noexcept # define E2D_CONSTEXPR constexpr #else # define E2D_NOEXCEPT throw() # define E2D_CONSTEXPR const #endif #define E2D_DISABLE_COPY(Class) \ private: \ Class(const Class &) = delete; \ Class & operator= (const Class &) = delete