// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include "RefCounter.hpp" #include "../common/Array.h" #include "../common/String.h" #include "../common/IntrusivePtr.hpp" #include #include #include #include #include #ifndef E2D_DECLARE_SMART_PTR #define E2D_DECLARE_SMART_PTR(CLASS)\ class CLASS;\ using CLASS##Ptr = ::easy2d::SmartPtr< CLASS > #endif namespace easy2d { using StringStream = std::wstringstream; template using Pair = std::pair; template using List = std::list; template using Set = std::set; template using UnorderedSet = std::unordered_set; template using Map = std::map; template using UnorderedMap = std::unordered_map; } namespace easy2d { struct DefaultIntrusivePtrManager { static inline void AddRef(RefCounter* ptr) { if (ptr) ptr->Retain(); } static inline void Release(RefCounter* ptr) { if (ptr) ptr->Release(); } }; template using SmartPtr = IntrusivePtr<_Ty, DefaultIntrusivePtrManager, true>; E2D_DECLARE_SMART_PTR(Object); E2D_DECLARE_SMART_PTR(Image); E2D_DECLARE_SMART_PTR(Task); E2D_DECLARE_SMART_PTR(Frames); E2D_DECLARE_SMART_PTR(EventListener); E2D_DECLARE_SMART_PTR(Geometry); E2D_DECLARE_SMART_PTR(LineGeometry); E2D_DECLARE_SMART_PTR(RectangleGeometry); E2D_DECLARE_SMART_PTR(RoundedRectGeometry); E2D_DECLARE_SMART_PTR(CircleGeometry); E2D_DECLARE_SMART_PTR(EllipseGeometry); E2D_DECLARE_SMART_PTR(PathGeometry); E2D_DECLARE_SMART_PTR(Node); E2D_DECLARE_SMART_PTR(Scene); E2D_DECLARE_SMART_PTR(Layer); E2D_DECLARE_SMART_PTR(Sprite); E2D_DECLARE_SMART_PTR(Text); E2D_DECLARE_SMART_PTR(Canvas); E2D_DECLARE_SMART_PTR(GeometryNode); E2D_DECLARE_SMART_PTR(Action); E2D_DECLARE_SMART_PTR(ActionTween); E2D_DECLARE_SMART_PTR(ActionMoveBy); E2D_DECLARE_SMART_PTR(ActionMoveTo); E2D_DECLARE_SMART_PTR(ActionJumpBy); E2D_DECLARE_SMART_PTR(ActionJumpTo); E2D_DECLARE_SMART_PTR(ActionScaleBy); E2D_DECLARE_SMART_PTR(ActionScaleTo); E2D_DECLARE_SMART_PTR(ActionOpacityBy); E2D_DECLARE_SMART_PTR(ActionOpacityTo); E2D_DECLARE_SMART_PTR(ActionFadeIn); E2D_DECLARE_SMART_PTR(ActionFadeOut); E2D_DECLARE_SMART_PTR(ActionRotateBy); E2D_DECLARE_SMART_PTR(ActionRotateTo); E2D_DECLARE_SMART_PTR(ActionPath); E2D_DECLARE_SMART_PTR(Animation); E2D_DECLARE_SMART_PTR(ActionGroup); E2D_DECLARE_SMART_PTR(ActionSpawn); E2D_DECLARE_SMART_PTR(Transition); E2D_DECLARE_SMART_PTR(FadeTransition); E2D_DECLARE_SMART_PTR(EmergeTransition); E2D_DECLARE_SMART_PTR(BoxTransition); E2D_DECLARE_SMART_PTR(MoveTransition); E2D_DECLARE_SMART_PTR(RotationTransition); E2D_DECLARE_SMART_PTR(Button); E2D_DECLARE_SMART_PTR(Menu); }