// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "TimerManager.h" #include "../base/logs.h" namespace easy2d { void TimerManager::UpdateTimers(Duration dt) { if (timers_.IsEmpty()) return; TimerPtr next; for (auto timer = timers_.First(); timer; timer = next) { next = timer->NextItem(); bool remove_after_update = false; timer->Update(dt, remove_after_update); if (remove_after_update) timers_.Remove(timer); } } void TimerManager::AddTimer(TimerPtr const& timer) { E2D_ASSERT(timer && "AddTimer failed, NULL pointer exception"); if (timer) { timer->Reset(); timers_.PushBack(timer); } } void TimerManager::StopTimers(String const& name) { if (timers_.IsEmpty()) return; for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get()) { if (timer->IsName(name)) { timer->Stop(); } } } void TimerManager::StartTimers(String const& name) { if (timers_.IsEmpty()) return; for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get()) { if (timer->IsName(name)) { timer->Start(); } } } void TimerManager::RemoveTimers(String const& name) { if (timers_.IsEmpty()) return; TimerPtr next; for (auto timer = timers_.First(); timer; timer = next) { next = timer->NextItem(); if (timer->IsName(name)) { timers_.Remove(timer); } } } void TimerManager::StopAllTimers() { if (timers_.IsEmpty()) return; for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get()) { timer->Stop(); } } void TimerManager::StartAllTimers() { if (timers_.IsEmpty()) return; for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get()) { timer->Start(); } } void TimerManager::RemoveAllTimers() { timers_.Clear(); } const TimerManager::Timers & TimerManager::GetAllTimers() const { return timers_; } }