// Copyright (c) 2018-2019 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include namespace kiwano { namespace physics { namespace global { namespace { float global_scale = 100.f; // 100 pixels per meters } float GetScale() { return global_scale; } void SetScale(float scale) { global_scale = scale; } float ToPixels(float value) { return value * global_scale; } Vec2 ToPixels(const b2Vec2& pos) { return Point(ToPixels(pos.x), ToPixels(pos.y)); } float ToMeters(float value) { return value / global_scale; } b2Vec2 ToMeters(const Vec2& pos) { return b2Vec2(ToMeters(pos.x), ToMeters(pos.y)); } } // namespace global } // namespace physics } // namespace kiwano