// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "..\e2daction.h" easy2d::FiniteTimeAction::FiniteTimeAction(float duration) : delta_(0) , duration_(std::max(duration, 0.f)) { } void easy2d::FiniteTimeAction::Reset() { Action::Reset(); delta_ = 0; } void easy2d::FiniteTimeAction::Init() { Action::Init(); } void easy2d::FiniteTimeAction::Update() { Action::Update(); if (duration_ == 0) { delta_ = 1; this->Stop(); } else { delta_ = std::min((Time::Now() - started_).Seconds() / duration_, 1.f); if (delta_ >= 1) { this->Stop(); } } } void easy2d::FiniteTimeAction::ResetTime() { Action::ResetTime(); started_ = Time::Now() - Duration::Second * (delta_ * duration_); }