// Copyright (c) 2016-2018 Easy2D - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "..\e2dobject.h" easy2d::Task::Task(const Callback & func, const std::wstring & name) : running_(true) , stopped_(false) , run_times_(0) , total_times_(-1) , delay_() , callback_(func) , name_(name) { } easy2d::Task::Task(const Callback & func, float delay, int times, const std::wstring & name) : running_(true) , stopped_(false) , run_times_(0) , delay_(Duration::Second * std::max(delay, 0.f)) , total_times_(times) , callback_(func) , name_(name) { } void easy2d::Task::Start() { running_ = true; last_time_ = Time::Now(); } void easy2d::Task::Stop() { running_ = false; } void easy2d::Task::Update() { if (total_times_ == 0) { stopped_ = true; return; } ++run_times_; last_time_ += delay_; if (callback_) { callback_(); } if (run_times_ == total_times_) { stopped_ = true; return; } } void easy2d::Task::ResetTime() { last_time_ = Time::Now(); } bool easy2d::Task::IsReady() const { if (running_) { if (delay_.Milliseconds() == 0) { return true; } if (Time::Now() - last_time_ >= delay_) { return true; } } return false; } bool easy2d::Task::IsRunning() const { return running_; } const std::wstring& easy2d::Task::GetName() const { return name_; }