#include "..\e2dnode.h" e2d::Sprite::Sprite() : m_pImage(nullptr) { } e2d::Sprite::Sprite(Image * image) : m_pImage(nullptr) { open(image); } e2d::Sprite::Sprite(const String& filePath) : m_pImage(nullptr) { open(filePath); } e2d::Sprite::Sprite(int resNameId, const String& resType) : m_pImage(nullptr) { open(resNameId, resType); } e2d::Sprite::Sprite(const String& filePath, double x, double y, double width, double height) : m_pImage(nullptr) { open(filePath); crop(x, y, width, height); } e2d::Sprite::Sprite(int resNameId, const String& resType, double x, double y, double width, double height) : m_pImage(nullptr) { open(resNameId, resType); crop(x, y, width, height); } e2d::Sprite::~Sprite() { } bool e2d::Sprite::open(Image * image) { if (image) { SafeRelease(&m_pImage); m_pImage = image; m_pImage->retain(); Node::setSize(m_pImage->getWidth(), m_pImage->getHeight()); return true; } return false; } bool e2d::Sprite::open(const String& filePath) { if (!m_pImage) { m_pImage = new (std::nothrow) Image(); m_pImage->retain(); } if (m_pImage->open(filePath)) { Node::setSize(m_pImage->getWidth(), m_pImage->getHeight()); return true; } return false; } bool e2d::Sprite::open(int resNameId, const String& resType) { if (!m_pImage) { m_pImage = new (std::nothrow) Image(); m_pImage->retain(); } if (m_pImage->open(resNameId, resType)) { Node::setSize(m_pImage->getWidth(), m_pImage->getHeight()); return true; } return false; } void e2d::Sprite::crop(double x, double y, double width, double height) { m_pImage->crop(x, y, width, height); Node::setSize( min(max(width, 0), m_pImage->getSourceWidth() - m_pImage->getCropX()), min(max(height, 0), m_pImage->getSourceHeight() - m_pImage->getCropY()) ); } e2d::Image * e2d::Sprite::getImage() const { return m_pImage; } void e2d::Sprite::onRender() { if (m_pImage && m_pImage->getBitmap()) { // »ñȡͼƬ²Ã¼ôλÖà float fCropX = static_cast(m_pImage->getCropX()); float fCropY = static_cast(m_pImage->getCropY()); // äÖȾͼƬ Renderer::getRenderTarget()->DrawBitmap( m_pImage->getBitmap(), D2D1::RectF(0, 0, m_fWidth, m_fHeight), m_fDisplayOpacity, D2D1_BITMAP_INTERPOLATION_MODE_LINEAR, D2D1::RectF( fCropX, fCropY, fCropX + m_fWidth, fCropY + m_fHeight ) ); } } void e2d::Sprite::destroy() { Node::destroy(); SafeRelease(&m_pImage); }