213 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2dtool.h"
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| 
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| 
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| std::map<size_t, easy2d::Music*> easy2d::Player::musics_;
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| 
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| easy2d::Player::Player()
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| 	: volume_(1.f)
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| {
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| }
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| 
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| easy2d::Player::~Player()
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| {
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| }
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| 
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| bool easy2d::Player::Load(const std::wstring & file_path)
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| {
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| 	if (file_path.empty())
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| 		return false;
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| 
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| 	Music * music = new (std::nothrow) Music();
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| 
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| 	if (music)
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| 	{
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| 		if (music->Load(file_path))
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| 		{
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| 			music->SetVolume(volume_);
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| 
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| 			size_t hash_code = std::hash<std::wstring>{}(file_path);
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| 			musics_.insert(std::make_pair(hash_code, music));
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| 			return true;
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| 		}
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| 		else
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| 		{
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| 			music->Release();
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| bool easy2d::Player::Play(const std::wstring & file_path, int loop_count)
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| {
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| 	if (file_path.empty())
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| 		return false;
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| 
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| 	if (Load(file_path))
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| 	{
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| 		auto music = musics_[std::hash<std::wstring>{}(file_path)];
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| 		if (music->Play(loop_count))
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| 		{
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| 			return true;
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| void easy2d::Player::Pause(const std::wstring & file_path)
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| {
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| 	if (file_path.empty())
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| 		return;
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| 
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| 	size_t hash_code = std::hash<std::wstring>{}(file_path);
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| 	if (musics_.end() != musics_.find(hash_code))
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| 		musics_[hash_code]->Pause();
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| }
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| 
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| void easy2d::Player::Resume(const std::wstring & file_path)
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| {
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| 	if (file_path.empty())
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| 		return;
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| 
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| 	size_t hash_code = std::hash<std::wstring>{}(file_path);
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| 	if (musics_.end() != musics_.find(hash_code))
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| 		musics_[hash_code]->Resume();
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| }
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| 
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| void easy2d::Player::Stop(const std::wstring & file_path)
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| {
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| 	if (file_path.empty())
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| 		return;
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| 
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| 	size_t hash_code = std::hash<std::wstring>{}(file_path);
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| 	if (musics_.end() != musics_.find(hash_code))
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| 		musics_[hash_code]->Stop();
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| }
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| 
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| bool easy2d::Player::IsPlaying(const std::wstring & file_path)
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| {
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| 	if (file_path.empty())
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| 		return false;
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| 
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| 	size_t hash_code = std::hash<std::wstring>{}(file_path);
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| 	if (musics_.end() != musics_.find(hash_code))
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| 		return musics_[hash_code]->IsPlaying();
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| 	return false;
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| }
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| 
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| bool easy2d::Player::Load(Resource& res)
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| {
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| 	size_t hash_code = res.GetHashCode();
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| 	if (musics_.end() != musics_.find(hash_code))
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| 		return true;
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| 
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| 	Music * music = new (std::nothrow) Music();
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| 
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| 	if (music)
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| 	{
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| 		if (music->Load(res))
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| 		{
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| 			music->SetVolume(volume_);
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| 			musics_.insert(std::make_pair(hash_code, music));
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| 			return true;
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| 		}
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| 		else
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| 		{
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| 			music->Release();
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| bool easy2d::Player::Play(Resource& res, int loop_count)
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| {
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| 	if (Load(res))
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| 	{
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| 		size_t hash_code = res.GetHashCode();
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| 		auto music = musics_[hash_code];
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| 		if (music->Play(loop_count))
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| 		{
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| 			return true;
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| void easy2d::Player::Pause(Resource& res)
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| {
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| 	size_t hash_code = res.GetHashCode();
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| 	if (musics_.end() != musics_.find(hash_code))
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| 		musics_[hash_code]->Pause();
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| }
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| 
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| void easy2d::Player::Resume(Resource& res)
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| {
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| 	size_t hash_code = res.GetHashCode();
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| 	if (musics_.end() != musics_.find(hash_code))
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| 		musics_[hash_code]->Resume();
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| }
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| 
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| void easy2d::Player::Stop(Resource& res)
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| {
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| 	size_t hash_code = res.GetHashCode();
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| 	if (musics_.end() != musics_.find(hash_code))
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| 		musics_[hash_code]->Stop();
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| }
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| 
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| bool easy2d::Player::IsPlaying(Resource& res)
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| {
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| 	size_t hash_code = res.GetHashCode();
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| 	if (musics_.end() != musics_.find(hash_code))
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| 		return musics_[hash_code]->IsPlaying();
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| 	return false;
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| }
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| 
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| float easy2d::Player::GetVolume() const
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| {
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| 	return volume_;
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| }
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| 
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| void easy2d::Player::SetVolume(float volume)
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| {
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| 	volume_ = std::min(std::max(volume, -224.f), 224.f);
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| 	for (const auto& pair : musics_)
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| 	{
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| 		pair.second->SetVolume(volume_);
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| 	}
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| }
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| 
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| void easy2d::Player::PauseAll()
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| {
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| 	for (const auto& pair : musics_)
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| 	{
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| 		pair.second->Pause();
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| 	}
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| }
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| 
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| void easy2d::Player::ResumeAll()
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| {
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| 	for (const auto& pair : musics_)
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| 	{
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| 		pair.second->Resume();
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| 	}
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| }
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| 
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| void easy2d::Player::StopAll()
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| {
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| 	for (const auto& pair : musics_)
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| 	{
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| 		pair.second->Stop();
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| 	}
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| }
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| 
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| void easy2d::Player::ClearCache()
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| {
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| 	if (musics_.empty())
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| 		return;
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| 
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| 	for (const auto& pair : musics_)
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| 	{
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| 		pair.second->Release();
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| 	}
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| 	musics_.clear();
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| }
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