Magic_Game/src/kiwano-audio/SoundPlayer.cpp

157 lines
3.5 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano-audio/SoundPlayer.h>
namespace kiwano
{
namespace audio
{
SoundPlayer::SoundPlayer()
: volume_(1.f)
{
}
SoundPlayer::~SoundPlayer()
{
ClearCache();
}
size_t SoundPlayer::Load(String const& file_path)
{
int hash_code = static_cast<int>(file_path.hash());
if (sound_cache_.end() != sound_cache_.find(hash_code))
return hash_code;
SoundPtr sound = new (std::nothrow) Sound;
if (sound)
{
if (sound->Load(file_path))
{
sound->SetVolume(volume_);
sound_cache_.insert(std::make_pair(hash_code, sound));
return hash_code;
}
}
return 0;
}
size_t SoundPlayer::Load(Resource const& res)
{
size_t hash_code = static_cast<size_t>(res.GetId());
if (sound_cache_.end() != sound_cache_.find(hash_code))
return hash_code;
SoundPtr sound = new (std::nothrow) Sound;
if (sound)
{
if (sound->Load(res))
{
sound->SetVolume(volume_);
sound_cache_.insert(std::make_pair(hash_code, sound));
return hash_code;
}
}
return 0;
}
void SoundPlayer::Play(size_t id, int loop_count)
{
auto iter = sound_cache_.find(id);
if (sound_cache_.end() != iter)
iter->second->Play(loop_count);
}
void SoundPlayer::Pause(size_t id)
{
auto iter = sound_cache_.find(id);
if (sound_cache_.end() != iter)
iter->second->Pause();
}
void SoundPlayer::Resume(size_t id)
{
auto iter = sound_cache_.find(id);
if (sound_cache_.end() != iter)
iter->second->Resume();
}
void SoundPlayer::Stop(size_t id)
{
auto iter = sound_cache_.find(id);
if (sound_cache_.end() != iter)
iter->second->Stop();
}
bool SoundPlayer::IsPlaying(size_t id)
{
auto iter = sound_cache_.find(id);
if (sound_cache_.end() != iter)
return iter->second->IsPlaying();
return false;
}
float SoundPlayer::GetVolume() const
{
return volume_;
}
void SoundPlayer::SetVolume(float volume)
{
volume_ = std::min(std::max(volume, -224.f), 224.f);
for (auto& pair : sound_cache_)
{
pair.second->SetVolume(volume_);
}
}
void SoundPlayer::PauseAll()
{
for (auto& pair : sound_cache_)
{
pair.second->Pause();
}
}
void SoundPlayer::ResumeAll()
{
for (auto& pair : sound_cache_)
{
pair.second->Resume();
}
}
void SoundPlayer::StopAll()
{
for (auto& pair : sound_cache_)
{
pair.second->Stop();
}
}
void SoundPlayer::ClearCache()
{
sound_cache_.clear();
}
}
}