41 lines
686 B
C++
41 lines
686 B
C++
#include "..\e2daction.h"
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e2d::ActionMoveBy::ActionMoveBy(double duration, Vector vector) :
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ActionGradual(duration)
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{
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m_MoveVec = vector;
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}
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void e2d::ActionMoveBy::_init()
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{
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ActionGradual::_init();
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if (m_pTarget)
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{
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m_BeginPos = m_pTarget->getPos();
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}
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}
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void e2d::ActionMoveBy::_update()
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{
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ActionGradual::_update();
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if (m_pTarget == nullptr)
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{
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this->stop();
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return;
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}
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// ÒÆ¶¯½Úµã
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m_pTarget->setPos(m_BeginPos + m_MoveVec * m_fRateOfProgress);
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}
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e2d::ActionMoveBy * e2d::ActionMoveBy::clone() const
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{
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return new ActionMoveBy(m_fDuration, m_MoveVec);
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}
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e2d::ActionMoveBy * e2d::ActionMoveBy::reverse() const
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{
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return new ActionMoveBy(m_fDuration, -m_MoveVec);
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} |