95 lines
2.2 KiB
C++
95 lines
2.2 KiB
C++
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "Frames.h"
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#include "Image.h"
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#include "../base/logs.h"
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namespace kiwano
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{
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Frames::Frames()
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{
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}
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Frames::Frames(Array<ImagePtr> const& frames)
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{
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this->Add(frames);
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}
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Frames::~Frames()
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{
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}
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void Frames::Add(ImagePtr frame)
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{
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KGE_ASSERT(frame && "Frames::Add failed, NULL pointer exception");
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if (frame)
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{
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frames_.push_back(frame);
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}
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}
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void Frames::Add(Array<ImagePtr> const& frames)
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{
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if (frames_.empty())
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frames_ = frames;
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else
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{
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frames_.reserve(frames_.size() + frames.size());
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for (const auto& image : frames)
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Add(image);
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}
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}
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Array<ImagePtr> const& Frames::GetFrames() const
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{
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return frames_;
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}
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FramesPtr Frames::Clone() const
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{
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auto animation = new (std::nothrow) Frames;
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if (animation)
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{
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for (const auto& frame : frames_)
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{
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animation->Add(frame);
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}
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}
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return animation;
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}
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FramesPtr Frames::Reverse() const
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{
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auto animation = new (std::nothrow) Frames;
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if (!frames_.empty())
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{
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for (auto iter = frames_.crbegin(), crend = frames_.crend(); iter != crend; ++iter)
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{
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if (*iter)
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animation->Add(*iter);
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}
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}
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return animation;
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}
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}
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