275 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			275 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #include <kiwano/platform/Application.h>
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| #include <kiwano/core/Defer.h>
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| #include <kiwano/base/Director.h>
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| #include <kiwano/render/Renderer.h>
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| #include <kiwano/render/TextureCache.h>
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| #include <kiwano/utils/ResourceCache.h>
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| #include <kiwano/utils/Logger.h>
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| 
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| namespace kiwano
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| {
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| 
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| int GetVersion()
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| {
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|     return KGE_VERSION;
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| }
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| 
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| Application::Application()
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|     : running_(false)
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|     , is_paused_(false)
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|     , time_scale_(1.f)
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| {
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| }
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| 
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| Application::~Application()
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| {
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| }
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| 
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| void Application::Run(RunnerPtr runner)
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| {
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|     KGE_ASSERT(runner);
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|     running_   = true;
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|     is_paused_ = false;
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|     runner_    = runner;
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|     timer_     = Timer::Create();
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| 
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|     // Initialize runner
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|     runner->InitSettings();
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| 
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|     // Setup all modules
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|     for (auto c : modules_)
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|     {
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|         c->SetupModule();
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|     }
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| 
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|     // Ensure resources are destroyed before exiting
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|     KGE_DEFER[=]()
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|     {
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|         this->Destroy();
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|     };
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| 
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|     // Everything is ready
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|     runner->OnReady();
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| 
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|     // Update everything
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|     this->Update(0);
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| 
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|     // Start the loop
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|     while (running_)
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|     {
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|         timer_->Tick();
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| 
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|         // Execute main loop
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|         if (!runner->MainLoop(timer_->GetDeltaTime()))
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|             running_ = false;
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|     }
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| }
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| 
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| void Application::Pause()
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| {
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|     is_paused_ = true;
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| 
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|     if (timer_)
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|         timer_->Pause();
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| }
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| 
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| void Application::Resume()
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| {
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|     is_paused_ = false;
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| 
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|     if (timer_)
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|         timer_->Resume();
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| }
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| 
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| void Application::Quit()
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| {
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|     running_ = false;
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| }
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| 
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| void Application::UpdateFrame(Duration dt)
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| {
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|     this->Render();
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|     this->Update(dt);
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| }
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| 
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| void Application::Destroy()
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| {
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|     if (runner_)
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|     {
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|         runner_->OnDestroy();
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|         runner_ = nullptr;
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|     }
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| 
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|     // Clear user resources
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|     Director::GetInstance().ClearStages();
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|     ResourceCache::GetInstance().Clear();
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| 
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|     for (auto iter = modules_.rbegin(); iter != modules_.rend(); ++iter)
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|     {
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|         (*iter)->DestroyModule();
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|     }
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|     modules_.clear();
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| 
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|     // Clear device resources
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|     TextureCache::GetInstance().Clear();
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|     Renderer::GetInstance().Destroy();
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| }
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| 
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| void Application::Use(Module& module)
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| {
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| #if defined(KGE_DEBUG)
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|     if (std::find(modules_.begin(), modules_.end(), &module) != modules_.end())
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|     {
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|         KGE_ASSERT(false && "Module already exists!");
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|     }
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| #endif
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| 
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|     modules_.push_back(&module);
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| }
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| 
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| void Application::SetTimeScale(float scale_factor)
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| {
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|     time_scale_ = scale_factor;
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| }
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| 
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| void Application::DispatchEvent(EventPtr evt)
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| {
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|     this->DispatchEvent(evt.Get());
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| }
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| 
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| void Application::DispatchEvent(Event* evt)
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| {
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|     if (!running_ /* Dispatch events even if application is paused */)
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|         return;
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| 
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|     for (auto comp : modules_)
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|     {
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|         if (auto event_comp = comp->Cast<EventModule>())
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|         {
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|             event_comp->HandleEvent(evt);
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|         }
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|     }
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| }
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| 
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| void Application::Update(Duration dt)
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| {
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|     if (!running_ || is_paused_)
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|         return;
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| 
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|     // Before update
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|     for (auto comp : modules_)
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|     {
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|         if (auto update_comp = comp->Cast<UpdateModule>())
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|         {
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|             update_comp->BeforeUpdate();
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|         }
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|     }
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| 
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|     // perform functions
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|     {
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|         if (!functions_to_perform_.empty())
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|         {
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|             perform_mutex_.lock();
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|             auto functions = std::move(functions_to_perform_);
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|             perform_mutex_.unlock();
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| 
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|             while (!functions.empty())
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|             {
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|                 auto& func = functions.front();
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|                 if (func)
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|                 {
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|                     func();
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|                 }
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|                 functions.pop();
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|             }
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|         }
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|     }
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| 
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|     // Updating
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|     Duration scaled_dt = dt * time_scale_;
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|     for (auto comp : modules_)
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|     {
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|         if (auto update_comp = comp->Cast<UpdateModule>())
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|         {
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|             update_comp->OnUpdate(scaled_dt);
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|         }
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|     }
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| 
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|     // After update
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|     for (auto rit = modules_.rbegin(); rit != modules_.rend(); ++rit)
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|     {
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|         if (auto update_comp = (*rit)->Cast<UpdateModule>())
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|         {
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|             update_comp->AfterUpdate();
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|         }
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|     }
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| }
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| 
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| void Application::Render()
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| {
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|     if (!running_ /* Render even if application is paused */)
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|         return;
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| 
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|     Renderer& renderer = Renderer::GetInstance();
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|     renderer.Clear();
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| 
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|     // Before render
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|     for (auto comp : modules_)
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|     {
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|         if (auto render_comp = comp->Cast<RenderModule>())
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|         {
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|             render_comp->BeforeRender();
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|         }
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|     }
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| 
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|     // Rendering
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|     renderer.BeginDraw();
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|     for (auto comp : modules_)
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|     {
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|         if (auto render_comp = comp->Cast<RenderModule>())
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|         {
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|             render_comp->OnRender(renderer.GetContext());
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|         }
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|     }
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|     renderer.EndDraw();
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| 
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|     // After render
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|     for (auto rit = modules_.rbegin(); rit != modules_.rend(); ++rit)
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|     {
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|         if (auto render_comp = (*rit)->Cast<RenderModule>())
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|         {
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|             render_comp->AfterRender();
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|         }
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|     }
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| 
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|     renderer.Present();
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| }
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| 
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| void Application::PreformInMainThread(Function<void()> func)
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| {
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|     std::lock_guard<std::mutex> lock(perform_mutex_);
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|     functions_to_perform_.push(func);
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| }
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| 
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| }  // namespace kiwano
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