Magic_Game/Kiwano/2d/Image.h

105 lines
2.3 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "include-forwards.h"
#include "../base/Resource.h"
#include <d2d1.h>
namespace kiwano
{
// 图片
class KGE_API Image
: public virtual Object
{
public:
Image();
explicit Image(
Resource const& res
);
explicit Image(
Resource const& res,
Rect const& crop_rect /* 裁剪矩形 */
);
explicit Image(
ComPtr<ID2D1Bitmap> const& bitmap
);
virtual ~Image();
// 加载图片资源
bool Load(
Resource const& res
);
// 资源是否有效
bool IsValid() const;
// 将图片裁剪为矩形
void Crop(
Rect const& crop_rect /* 裁剪矩形 */
);
// 获取宽度
float GetWidth() const;
// 获取高度
float GetHeight() const;
// 获取大小
Size GetSize() const;
// 获取源图片宽度
float GetSourceWidth() const;
// 获取源图片高度
float GetSourceHeight() const;
// 获取源图片大小
Size GetSourceSize() const;
// 获取裁剪位置 X 坐标
float GetCropX() const;
// 获取裁剪位置 Y 坐标
float GetCropY() const;
// 获取裁剪位置
Point GetCropPos() const;
// 获取裁剪矩形
Rect GetCropRect() const;
ComPtr<ID2D1Bitmap> const& GetBitmap() const;
protected:
void SetBitmap(
ComPtr<ID2D1Bitmap> const& bitmap
);
protected:
Rect crop_rect_;
ComPtr<ID2D1Bitmap> bitmap_;
};
}