79 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2dnode.h"
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| 
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| e2d::Menu::Menu()
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| 	: _enabled(true)
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| {
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| }
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| 
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| e2d::Menu::Menu(const std::vector<Button*>& buttons)
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| 	: _enabled(true)
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| {
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| 	for (const auto& button : buttons)
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| 	{
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| 		this->addButton(button);
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| 	}
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| }
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| 
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| bool e2d::Menu::enabled() const
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| {
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| 	return _enabled;
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| }
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| 
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| int e2d::Menu::buttonCount() const
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| {
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| 	return static_cast<int>(_buttons.size());
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| }
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| 
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| e2d::Menu& e2d::Menu::enabled(bool enabled)
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| {
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| 	if (_enabled != enabled)
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| 	{
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| 		_enabled = enabled;
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| 
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| 		for (const auto& button : _buttons)
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| 		{
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| 			button->enabled(enabled);
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| 		}
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| 	}
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| 	return *this;
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| }
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| 
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| e2d::Menu& e2d::Menu::addButton(Button * button)
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| {
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| 	if (button)
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| 	{
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| 		this->addChild(button);
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| 		_buttons.push_back(button);
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| 		button->enabled(_enabled);
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| 	}
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| 	return *this;
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| }
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| 
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| bool e2d::Menu::removeButton(Button * button)
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| {
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| 	if (_buttons.empty())
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| 	{
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| 		return false;
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| 	}
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| 
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| 	this->removeChild(button);
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| 
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| 	if (button)
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| 	{
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| 		auto iter = std::find(_buttons.begin(), _buttons.end(), button);
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| 		if (iter != _buttons.end())
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| 		{
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| 			// ÒÆ³ý°´Å¥Ç°£¬½«ËüÆôÓÃ
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| 			button->enabled(true);
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| 			_buttons.erase(iter);
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| 			return true;
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| const std::vector<e2d::Button*>& e2d::Menu::buttons() const
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| {
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| 	return _buttons;
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| }
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