256 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			256 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include <kiwano/2d/GifSprite.h>
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#include <kiwano/render/RenderContext.h>
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#include <kiwano/render/Renderer.h>
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namespace kiwano
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{
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GifSprite::GifSprite()
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    : animating_(false)
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    , next_index_(0)
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    , total_loop_count_(1)
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    , loop_count_(0)
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{
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}
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GifSprite::GifSprite(const String& file_path)
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    : GifSprite()
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{
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    Load(file_path);
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}
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GifSprite::GifSprite(const Resource& res)
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    : GifSprite()
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{
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    Load(res);
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}
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GifSprite::GifSprite(GifImagePtr gif)
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    : GifSprite()
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{
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    SetGifImage(gif);
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}
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bool GifSprite::Load(const String& file_path)
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{
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    GifImagePtr image = GifImage::Preload(file_path);
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    return Load(image);
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}
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bool GifSprite::Load(const Resource& res)
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{
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    GifImagePtr image = GifImage::Preload(res);
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    return Load(image);
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}
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bool GifSprite::Load(GifImagePtr gif)
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{
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    if (gif && gif->IsValid())
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    {
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        gif_ = gif;
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        next_index_ = 0;
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        loop_count_ = 0;
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        frame_      = GifImage::Frame();
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        saved_frame_.Reset();
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        frame_to_render_.Reset();
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        frame_rt_.Reset();
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        frame_to_render_ = MakePtr<Texture>();
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        frame_rt_        = RenderContext::Create(frame_to_render_, gif_->GetSizeInPixels());
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        if (frame_rt_)
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        {
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            SetSize(frame_rt_->GetSize());
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            if (gif_->GetFramesCount() > 0)
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            {
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                ComposeNextFrame();
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            }
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            return true;
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        }
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        else
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        {
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            Fail("GifSprite::Load failed: RenderContext::Create returns null");
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            return false;
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        }
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    }
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    Fail("GifSprite::Load failed: GifImage is invalid");
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    return false;
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}
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void GifSprite::OnRender(RenderContext& ctx)
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{
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    if (frame_to_render_ && CheckVisibility(ctx))
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    {
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        ctx.DrawTexture(*frame_to_render_, nullptr, &GetBounds());
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    }
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}
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void GifSprite::Update(Duration dt)
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{
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    Actor::Update(dt);
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    if (gif_ && gif_->IsValid() && animating_)
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    {
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        frame_elapsed_ += dt;
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        if (frame_.delay <= frame_elapsed_)
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        {
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            frame_.delay -= frame_elapsed_;
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            frame_elapsed_ = 0;
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            ComposeNextFrame();
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        }
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    }
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}
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void GifSprite::SetGifImage(GifImagePtr gif)
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{
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    gif_ = gif;
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    RestartAnimation();
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}
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void GifSprite::RestartAnimation()
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{
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    animating_  = true;
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    next_index_ = 0;
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    loop_count_ = 0;
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    frame_      = GifImage::Frame();
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}
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void GifSprite::ComposeNextFrame()
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{
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    KGE_ASSERT(frame_rt_);
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    KGE_ASSERT(gif_);
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    if (frame_rt_)
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    {
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        do
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        {
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            DisposeCurrentFrame();
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            OverlayNextFrame();
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        } while (frame_.delay.IsZero() && !IsLastFrame());
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        animating_ = (!EndOfAnimation() && gif_->GetFramesCount() > 1);
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    }
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}
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void GifSprite::DisposeCurrentFrame()
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{
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    switch (frame_.disposal_type)
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    {
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    case GifImage::DisposalType::Unknown:
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    case GifImage::DisposalType::None:
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        break;
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    case GifImage::DisposalType::Background:
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        ClearCurrentFrameArea();
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        break;
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    case GifImage::DisposalType::Previous:
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        RestoreSavedFrame();
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        break;
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    }
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}
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void GifSprite::OverlayNextFrame()
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{
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    KGE_ASSERT(frame_rt_);
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    KGE_ASSERT(gif_);
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    frame_ = gif_->GetFrame(uint32_t(next_index_));
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    if (frame_.disposal_type == GifImage::DisposalType::Previous)
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    {
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        SaveComposedFrame();
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    }
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    if (frame_rt_)
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    {
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        frame_rt_->BeginDraw();
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        if (next_index_ == 0)
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        {
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            frame_rt_->Clear();
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            loop_count_++;
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        }
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        if (frame_.texture)
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        {
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            frame_rt_->DrawTexture(*frame_.texture, nullptr, &frame_.rect);
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        }
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        frame_rt_->EndDraw();
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        next_index_ = (++next_index_) % gif_->GetFramesCount();
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    }
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    // Execute callback
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    if (IsLastFrame() && loop_cb_)
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    {
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        loop_cb_(loop_count_ - 1);
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    }
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    if (EndOfAnimation() && done_cb_)
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    {
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        done_cb_();
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    }
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}
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void GifSprite::SaveComposedFrame()
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{
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    KGE_ASSERT(frame_rt_);
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    if (!saved_frame_)
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    {
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        saved_frame_ = MakePtr<Texture>();
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        frame_rt_->CreateTexture(*saved_frame_, frame_to_render_->GetSizeInPixels());
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    }
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    saved_frame_->CopyFrom(frame_to_render_);
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}
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void GifSprite::RestoreSavedFrame()
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{
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    KGE_ASSERT(frame_rt_);
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    if (saved_frame_)
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    {
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        frame_to_render_->CopyFrom(saved_frame_);
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    }
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}
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void GifSprite::ClearCurrentFrameArea()
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{
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    KGE_ASSERT(frame_rt_);
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    frame_rt_->BeginDraw();
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    frame_rt_->PushClipRect(frame_.rect);
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    frame_rt_->Clear();
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    frame_rt_->PopClipRect();
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    return frame_rt_->EndDraw();
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}
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}  // namespace kiwano
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