56 lines
840 B
C++
56 lines
840 B
C++
#include "..\e2dcommon.h"
|
|
|
|
|
|
e2d::Point::Point()
|
|
{
|
|
x = 0;
|
|
y = 0;
|
|
}
|
|
|
|
e2d::Point::Point(double x, double y)
|
|
{
|
|
this->x = x;
|
|
this->y = y;
|
|
}
|
|
|
|
e2d::Point::Point(const Point & other)
|
|
{
|
|
x = other.x;
|
|
y = other.y;
|
|
}
|
|
|
|
e2d::Point e2d::Point::operator+(Point const & p) const
|
|
{
|
|
return Point(x + p.x, y + p.y);
|
|
}
|
|
|
|
e2d::Point e2d::Point::operator-(Point const & p) const
|
|
{
|
|
return Point(x - p.x, y - p.y);
|
|
}
|
|
|
|
e2d::Point e2d::Point::operator*(double const & value) const
|
|
{
|
|
return Point(x * value, y * value);
|
|
}
|
|
|
|
e2d::Point e2d::Point::operator/(double const & value) const
|
|
{
|
|
return Point(x / value, y / value);
|
|
}
|
|
|
|
e2d::Point::operator e2d::Size() const
|
|
{
|
|
return Size(x, y);
|
|
}
|
|
|
|
e2d::Point e2d::Point::operator-() const
|
|
{
|
|
return Point(-x, -y);
|
|
}
|
|
|
|
bool e2d::Point::operator==(const Point & point) const
|
|
{
|
|
return (x == point.x) && (y == point.y);
|
|
}
|